In the complex problem of air-to-ground mission planning, multi-UAV systems face significant challenges such as system complexity and heterogeneity, insufficient target observability, and difficulties in collaborating information sharing. To address these issues, this paper proposes a novel learnable sparse attention graph architecture (SAGA). This architecture deeply integrates graph reasoning and policy optimization within the MAPPO framework and includes three innovative mechanisms: (i) a GATv2-based graph neural network encoder that performs multi-round distributed consensus on the communication graph among UAVs via a multi-head attention mechanism, enabling selective aggregation of tactical information; (ii) an edge predictor that learns to prune low-value communication links, generating a sparse and mission-adaptive communication topology; and (iii) an L1 sparsity penalty term that further enhances communication efficiency. In a self-developed simulation environment for heterogeneous multi-UAV mission planning, comprehensive comparative experiments were conducted against the following baseline reinforcement learning algorithms: MADDPG, MATD3, QMIX, MAPPO, TarMAC, DGN, and G2ANet. The experimental results show that SAGA achieves reward values of 390 and 1100 in small-scale and large-scale scenarios, and outperforms the best-performing baseline algorithm by more than 20% across all operational performance metrics. Generalization experiments validate the model’s robust transfer capability under unknown defense deployment modes. Ablation experiments further confirmed the individual contributions of the three components. This study provides an innovative and effective method for mission planning of heterogeneous multi-UAV systems in partially observable adversarial environments.
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
This study conducts a case survey study based on the secondary data of the major pivots happened in 49 software startups, and demonstrates that customer need pivot is the most common among all pivot types.
Sohaib Shahid Bajwa, Xiaofeng Wang, Anh Nguyen-Duc et al.· Empirical Software Engineeri...· 127 citations· ⚡15
It is found that roles of MVPs in startups were not fully aware by entrepreneurs, and entrepreneurs should consider a systematic approach to fully explore the value of MVP, as a multiple facet product (MFP).
Anh Nguyen-Duc, P. Abrahamsson· International Conference on...· 93 citations· ⚡9
It is found that what perceived as biggest challenges by software startups do vary across different life cycle stages, even though its significance decreases when the learning focuses of the startups move from problem to solution and their products mature.
Xiaofeng Wang, Henry Edison, Sohaib Shahid Bajwa et al.· International Conference on...· 62 citations· ⚡6
Agile methods continue to gain popularity. In particular, the Scrum method appears to be on the verge of becoming a de-facto standard in the industry, leading the so called Agile movement. While there are success stories and recommendations, there is little scientifically valid evidence of the challenges in the adoption of Agile methods in general, and Scrum in particular. Little, if anything, is empirically known about the application and adoption of Scrum in a multi-team and multi-project situation. The authors carried out an ethnographically informed longitudinal case study in industrial settings and closely followed how the Scrum method was adopted in a 20-person department, working in a simultaneous multi-project R&D environment. Altogether 10 challenges pertinent to the case of multi-team multi-project Scrum adoption were identified in the study. The authors contend that these results carry great relevance for other industrial teams. Future research avenues arising from the study are indicated.
A. Marchenko, P. Abrahamsson· Agile Conference· 59 citations· ⚡11
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A weeklong summer workshop brought higher education faculty to campus to explore how AI and machine learning materials can be adapted for their classrooms.
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