A Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes and achieves SOTA performance across detection, occupancy, and depth estimation is presented.
Abstract
Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera streams. However, existing image-based frameworks often rely on backbones pretrained for semantic recognition, and introduce 3D geometry through downstream task-specific modules. As a result, their shared representations may fail to preserve explicit metric geometry and consistent 3D scene structure. In this paper, we present a Geometry-grounded Unified 3D Perception (GeoUP) framework that adapts the reconstruction-oriented latent of VGGT to calibrated, streaming multi-camera driving scenes. GeoUP factorizes cross-image interaction into self, temporal, and view attention to capture structurally distinct temporal and cross-view correspondences. It further injects calibration-aware raymap encodings to provide metric scale and camera geometry. The resulting geometry-grounded latent is decoded for metric depth estimation, 3D object detection, and semantic occupancy prediction, corresponding to surface-, instance-, and volume-level readouts of the same 3D scene. Through joint multi-task and multi-dataset training, GeoUP effectively leverages heterogeneous annotations and generalizes across diverse sensor configurations and perception ranges. Extensive experiments on nuScenes, Argoverse 2, Waymo, KITTI, and DDAD demonstrate that GeoUP achieves SOTA performance across detection, occupancy, and depth estimation. These results validate the effectiveness of geometry-grounded representations for unified 3D driving perception.
USR-Drive is proposed, a unified conditional generative framework that, given only posed multi-view driving videos, jointly recovers dense dynamic geometry and instance-level object layouts within a shared scene representation and delivers state-of-the-art results for both dynamic reconstruction and 3D detection on the...
Li-Heng Chen, Haokai Pang, Cheng Su et al.· 0 citations
Visual odometry (VO) estimates camera motion from image sequences and is essential for robotics, autonomous driving, and AR/VR. Robust VO remains challenging because large viewpoint changes and strong parallax make reliable cross-frame motion cues difficult to capture, especially in the presence of visual disturbances...
Jun-Qi Bao, Qing-Ying Wu, Jun Huang et al.· IEEE Transactions on Instrum...· 0 citations
Map-Det3D is an online multi-view 3D object detection model that brings detection directly into a 3D space reconstructed from RGB, suggesting that training reconstruction priors for detection is a practical route to stable metric 3D detection from monocular video.
Yung-Hsu Yang, Luigi Piccinelli, S. R. Bulò et al.· 1 citation
M3GD is presented, a Camera--LiDAR multimodal representation for generative NVS that composes independently pretrained 2D image and 3D point-cloud foundation models without separately pretraining a cross-modal translator.
Yang Zhou, Jiuhong Xiao, Shi-Zhao Ye et al.· 0 citations
SpatialCrafter is presented, a novel two-stage framework that addresses explorable image-to-scene generation issues by introducing a global 3D proxy for high-fidelity image-to-scene generation and appearance refinement and introduces Parallel Geometry Injection and Proxy-Aware Corruption training strategies.
Chuan Fang, Lingteng Qiu, Yixun Liang et al.· 3 citations
CGGT is proposed, a Curve-Grounded Geometry Transformer that directly grounds 3D-consistent 2D curve instances in the image space from sparse, unposed multi-view images, demonstrating its potential for practical CAD-style wireframe reconstruction from unconstrained visual inputs.
Zhirui Gao, Renjiao Yi, Yunfan Ye et al.· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.