Open-source reasoning models provide unequal access to reasoning capability across languages. When a model can solve a problem but cannot deliver a complete solution in the user's language, language becomes an access barrier rather than merely a source of performance variation. We audit Qwen3 checkpoints on competition-mathematics tasks in eleven languages. Across the ten non-English languages, only 15.4-17.9% of problems receive a correct, terminating solution with visible reasoning in the requested language in any of 16 samples, compared with 92.9% in English. To identify the source of this disparity, we evaluate thirteen endpoints from one model family, spanning released checkpoints, multilingual supervised fine-tuning (SFT) at two scales, controlled SFT ablations, and three reinforcement-learning (RL) reward formulations. We jointly track correctness, language adherence, termination, and delivery efficiency. The dominant bottleneck shifts across post-training stages. Released models often reason in English. Multilingual SFT restores target-language reasoning, but accuracy declines across multilingual, English-only, and single-language SFT runs, showing that this cost is not specific to multilingual mixing; non-English reasoning traces additionally become prone to non-terminating loops. RL restores termination in both arms at no cost in accuracy, but only the arm whose reward includes a language term delivers: rewarding correctness alone returns the model to English. Together, these stages establish a constructive post-training path from English-pivoted capability to multilingual reasoning that is reliably delivered.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19