Abstract Personalized training path planning has emerged as an active concern in intelligent sports education, yet many existing approaches struggle to capture the dependencies that link diverse movement features. This study develops a graph convolutional neural network (GCN) approach that models learner movement feature networks for personalized path planning and dynamic evaluation. We build heterogeneous graphs in which motor skills and learner profiles serve as nodes, while edges encode skill correlations and learner similarities through a hybrid weighting strategy. On top of these graphs, a GCN architecture with attention and residual connections learns discriminative embeddings; the path planning module then couples these embeddings with reinforcement learning to assemble training trajectories that respect prerequisite constraints and balance competing objectives. A dynamic evaluation component monitors learner performance and triggers adaptive path adjustments through incremental embedding refinement. On a single-institution university physical education dataset, and averaging five runs that differ only in the random seed, the proposed method reaches 83.67% ± 0.29% path recommendation accuracy and a 24.35% ± 0.38% training effect improvement rate; the margin over the strongest baseline we tested is 4.76% points, with a bootstrap 95% confidence interval of 4.26 to 5.22 points and a paired t-test giving p < 0.001. Dynamic evaluation attains 87.92% ± 0.35% mastery prediction accuracy, against 71.24% ± 0.58% for the static counterpart. The improvement rate comes from a comparison between class sections that were allocated by timetable rather than by randomisation, and is therefore reported as an association. We read these results as evidence that graph-based representations capture useful relational structure in motor skill domains, rather than as proof of broad cross-sport applicability. The scope is deliberately bounded: the framework targets sports organised around hierarchical skill dependencies—gymnastics, swimming, track and field, and structured ball-skill progressions—and the evaluation is in-domain on one institutional corpus rather than a cross-sport generalisation test.
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
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Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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It is found that roles of MVPs in startups were not fully aware by entrepreneurs, and entrepreneurs should consider a systematic approach to fully explore the value of MVP, as a multiple facet product (MFP).
Anh Nguyen-Duc, P. Abrahamsson· International Conference on...· 93 citations· ⚡9
It is found that what perceived as biggest challenges by software startups do vary across different life cycle stages, even though its significance decreases when the learning focuses of the startups move from problem to solution and their products mature.
Xiaofeng Wang, Henry Edison, Sohaib Shahid Bajwa et al.· International Conference on...· 62 citations· ⚡6
Agile methods continue to gain popularity. In particular, the Scrum method appears to be on the verge of becoming a de-facto standard in the industry, leading the so called Agile movement. While there are success stories and recommendations, there is little scientifically valid evidence of the challenges in the adoptio...
A. Marchenko, P. Abrahamsson· Agile Conference· 59 citations· ⚡11
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