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Interference Sensing-as-a-Service: End–Edge–Cloud IoT System With Zero-Shot Detection and GNN Localization

Sep 2026 · IEEE Internet of Things Journal · Vol 13, pp. 40918-40930 · 0 citations · 36 references

Abstract

Urban Internet of Thing (IoT) networks face severe reliability threats from diverse wireless interference, including jamming and spoofing, which are difficult to detect and localize in multipath-rich environments. Existing schemes often suffer from high false alarms, poor generalization, and low localization accuracy. This article presents an end–edge–cloud interference detection and localization framework integrating zero-shot detection, game-theoretic collaborative sensing, and GNN-based localization. Experiments on a city-scale prototype show that the system achieves 98.5% detection accuracy with recall of 96.7%, while reducing false alarms to 3.2%. The proposed graph neural network (GNN) reduces median localization error to 12.3 m, significantly outperforming baseline methods. Furthermore, the architecture reduces energy consumption by nearly 40% compared with cloud-only designs and maintains end-to-end latency under 120 ms. These results demonstrate that the proposed system enables robust, real-time interference awareness for large-scale IoT deployments, paving the way toward resilient 6G smart cities.

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