We demonstrate that RL finetuning an LLM using debate, a two-player adversarial game between a generator and a critic adjudicated by a weaker LLM judge, reduces reward hacking compared to a reinforcement learning from AI feedback (RLAIF) baseline. Reward hacking is a central obstacle in RLAIF: as training progresses, the policy learns to exploit systematic errors in its AI judge, degrading task performance, a problem that worsens precisely when the judge is weaker than the policy, the setting most relevant to overseeing increasingly capable AI systems. We study mathematics tasks, where final-answer correctness is verifiable, allowing us to measure reward hacking dynamics. We train a Gemini~2.5 Flash-class policy with a frozen, weaker Gemini~2.5 Flash Lite judge, comparing a single-player RLAIF baseline against debate. While the baseline quickly hacks the judge, debate maintains judge performance throughout training, leading to a higher peak validation accuracy (45\% performance gap recovered) that persists through many RL steps. Additional experiments show that: 1) further weakening the judge leads to faster hacking, but this can be compensated by adding an additional debate round; 2) debate incentives override prompted misalignment; 3) RL using an LLM judge has a smaller train/validation reward gap than RL from verifiable rewards; 4) learning to critique to convince the judge using ground truth labels is possible but slow. Taken together, our results are a positive update on the feasibility of debate, while highlighting that balancing multi-agent training is critical: without player constraints, adversarial training risks defaulting to critic judge-hacking. We show that critique word limits (effective up to 150 words) successfully balance the game and avoid judge hacking, though this introduces a trade-off by restricting critic expressive clarity.
During reinforcement learning with verifiable rewards (RLVR), large language models (LLMs) can exploit loopholes in their environments to obtain high rewards without improving the intended capabilities, i.e., reward hacking. Despite its risks to training efficiency and safety, monitoring and mitigating reward hacking d...
Shou-Li Wang, Yan-Feng Jia, Zhi-Hao Ou et al.· 0 citations
Reinforcement Learning from Human Feedback (RLHF) is a powerful technique for aligning large language models (LLMs) with human preference. However, it often suffers from the reward hacking issue, where policy optimization improves the proxy reward model while actually degrading performance with respect to the true huma...
Jia-Bin Fan, De-Zhi Ye, Yong-Chang Hao et al.· 0 citations
Reward hacking during reinforcement learning from verifiable rewards (RLVR) can induce reward seeking and broad misalignment in language models. Studying this misgeneralization is important for developing better threat models and countermeasures, but is often infeasible due to the cost of RL on large models. As an alte...
Oliver Daniels, Perusha Moodley, Benjamin M. Marlin et al.· 0 citations
Large language models (LLMs) deployed as agentic systems capable of tool use, code execution, file manipulation, and multi-step planning inherit and amplify the classical reinforcement learning problem of reward hacking. This survey synthesizes how proxy-based alignment and evaluation failures manifest across modern LL...
This work applies metamorphic testing to the verifier rather than the model, generating certified equivalent answer variants, that is, rewrites that preserve mathematical meaning by construction, so that any rejection is a provable false negative needing no human adjudication.
This work releases BAITBENCH, a suite of three synthetic tabular ML tasks that each contain a shortcut that allows agents to inflate the public test score but fail on a hidden test set, and releases an annotated dataset of transcripts containing reward hacks as a testbed for evaluating reward-hacking mitigations head-t...
Pradyumna Shyama Prasad, M. Anto, Leon Eshuijs et al.· 4 citations
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