World models are usually evaluated as components of model-based reinforcement learning (MBRL) systems, leaving their standalone reliability understudied. We reproduce five visual world-model agents in Atari Pong -- DreamerV3, DIAMOND, TWISTER, Simulus, and STORM -- and match their reported agent performance. We then freeze the learned world models and evaluate them in two ways. In a closed-loop rollout diagnostic, a policy trained separately from the corresponding MBRL agent interacts with each frozen model, and we inspect the generated visual trajectories for visual and dynamical errors. Across all five models, these rollouts contain clear failures, including ball disappearance, incorrect motion, and invalid ball-paddle interactions. Beyond visual trajectories, we further evaluate the frozen models with pixel-space zero-shot MBRL, a challenging setting in which a new policy is trained entirely inside each frozen world model and then evaluated in the real environment. Across all five models, these policies substantially underperform those produced by the corresponding original MBRL pipelines. For DreamerV3, mean return drops from $-5.5$ to $-20.9$, near the minimum of $-21$. We hypothesize that insufficient modeling of task-critical concepts, such as the ball in Pong, contributes to these failures and propose Concept-Guided Spatial Regularization (CGSReg), an auxiliary reconstruction loss on segmented concept regions. CGSReg improves both closed-loop rollouts and pixel-space zero-shot MBRL in DreamerV3, DIAMOND, and TWISTER, and improves zero-shot MBRL in Simulus; STORM shows no clear improvement.
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequences and large action spaces.
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
This work investigates the possibilities of using LLMs in a resume screening setting via a document retrieval framework that simulates job candidate selection and finds that the MTEs are biased, significantly favoring White-associated names in 85% of cases and female-associated names in only 11.1% of cases.
This study conducts a case survey study based on the secondary data of the major pivots happened in 49 software startups, and demonstrates that customer need pivot is the most common among all pivot types.
Sohaib Shahid Bajwa, Xiaofeng Wang, Anh Nguyen-Duc et al.· Empirical Software Engineeri...· 127 citations· ⚡15
A weeklong summer workshop brought higher education faculty to campus to explore how AI and machine learning materials can be adapted for their classrooms.