Aug 2026· 1 citation· ⚡ 1 influential· 78 references
Computer Science
TL;DR
This work proposes Change and Invariance Motion Editing (CIME), a unified framework that comprehensively decouples change and invariance into spatial pose and temporal rhythm dimensions and introduces the Riemannian Non-uniform Integral Manifold Mapping module.
Abstract
Text-driven human motion editing aims to modify existing motion sequences according to natural language instructions while maintaining the structural consistency of the original motion. Existing diffusion-based approaches struggle to balance text-responsive"change"and inertial"invariance". They often rely on coarse spatial constraints and rigid uniform time assumptions, leading to spatial motion distortions and the destruction of intrinsic physical rhythms during variable-length editing. To handle these challenges, we propose Change and Invariance Motion Editing (CIME), a unified framework that comprehensively decouples change and invariance into spatial pose and temporal rhythm dimensions. For spatial poses, our method integrates an omni-supervised positive-negative learning mechanism comprising hierarchical retrospective feature supervision, subtle motion preservation, and triplet-based semantic alignment. For temporal rhythms, we introduce the Riemannian Non-uniform Integral Manifold Mapping (RNIMM) module, which achieves high-fidelity reproduction of physical beats in the edited text via kinematics-aware non-uniform timestamps. Extensive experiments on the MotionFix and STANCE Adjustment datasets demonstrate that CIME achieves state-of-the-art performance in editing alignment and structural fidelity, validating the effectiveness of our unified architecture. Our source codes and models have been released at: github.com/ZhenwuShi/CIME.git
PaMG is introduced, a framework that leverages the local features of body part motions, achieving better performance in both global and local text-driven human motion generation and editing and validating the effectiveness of the approach.
Xin Guo, Yifan Zhao, Jia Li· Science China Information Sc...· 0 citations
It is demonstrated that MoSAIC improves the response--preservation trade-off required for selective and controllable part-local motion editing, and is presented as a latent diffusion framework for part-local reference-conditioned motion style transfer.
Motion warping is a core technique in character animation that enables the adaptation of existing motion data to novel spatio-temporal constraints. Conventional motion warping methods often rely on heuristic modifications that can violate physical consistency or introduce visual artifacts. More recent learning-based ed...
Bowen Zheng, Linjun Wu, Xinwei Jiang et al.· International Conference on...· 0 citations
ARDY is introduced, a streaming generation framework that bridges this gap by enabling high-fidelity motion generation controllable via online text prompts and flexible kinematic constraints and balancing precise trajectory control with efficient generative learning.
Kaifeng Zhao, Mathis Petrovich, Haotian Zhang et al.· ACM Transactions on Graphics· 2 citations
MAD-HOI is a model performing Masked Autoregression with Diffusion with Diffusion for HOI generation that is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM prediction from a single training objective.
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A unified spatiotemporally decoupled framework named DeMoDiff is proposed, which jointly redesigns representation and architecture and incorporates spatial-temporal masking and attention mechanisms into an autoregressive diffusion generator, achieving both generative capability and controllable editability.
Cheng-Qun Yang, Liang Xu, Yan-Ping Li et al.· 0 citations
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