Skip to content

Distributed Model-Based Diffusion For Scalable Multi-Robot Trajectory Optimization

Jul 2026 · arXiv.org · Vol abs/2607.20992 · 0 citations · 29 references
Computer Science

TL;DR

Distributed Model-Based Diffusion is proposed, a distributed server-robot framework that decomposes the reverse diffusion process into local conditional reverse diffusion processes that enables each robot to iteratively perform denoising independently within its own control subspace while conditioning on the current trajectory estimates of the other robots that are aggregated and broadcast by the server.

Abstract

Trajectory optimization for multi-robot systems remains a critical challenge, particularly when navigating highly non-convex, non-linear, and non-differentiable environments. While Model-Based Diffusion (MBD) has recently emerged as a promising sampling-based optimization paradigm for single-robot trajectory generation, extending it to multi-robot systems results in a centralized, high-dimensional inference problem that (i) suffers from poor sample efficiency due to the curse of dimensionality and (ii) requires global access to all robots'dynamics, constraints, and objectives. To address this, we propose Distributed Model-Based Diffusion (DMBD), a distributed server-robot framework that decomposes the reverse diffusion process into local conditional reverse diffusion processes. This decomposition enables each robot to iteratively perform denoising independently within its own control subspace while conditioning on the current trajectory estimates of the other robots that are aggregated and broadcast by the server. Extensive simulations in goal swapping, multi-floor coverage, parking, and rush-hour scenarios demonstrate that DMBD achieves strong scalability, solving many challenging coordination tasks in sub-seconds and significantly outperforming existing baselines.

View source

Similar papers

Case report Open access Aug 2026

Distributed Model-Based Diffusion: Finite Horizon Contraction under Bounded Delay

Simultaneously optimizing the trajectories of multiple agents is a challenging problem plagued by nonlinearity, nonconvexity, and the curse of dimensionality. A collection of interacting aerial vehicles or self-driving cars in an intersection are examples of complex multi-agent systems that remain difficult to solve without many simplifying assumptions. The presence of communication latency between agents further increases the difficulty. In this paper, we analyze Distributed Model-Based Diffusion: a sampling-based Model-Predictive Control method suitable for highly nonlinear, nonconvex, nonsmooth, multi-agent systems. We prove contraction and robustness to latency for multi-agent, nonconvex problems, showing applicability to real-world constraints. We test the algorithm on a circleswap task, a cooperative medium-fidelity driving task, and in an aerial combat scenario. Despite the addition of latency, our algorithm improves circleswap makespan by 31% and increases aerial combat win rate by 25% compared to centralized Model-Based Diffusion.

Seth Golembeski, Keith L. Gibson, Alexander Gross et al. · 0 citations
#graph neural networks Preprint Sep 2026

PccDiffuser: Multi-solution Motion Planning for Continuum Robots

The PccDiffuser is presented, a conditional diffusion framework for continuum robots that learns a multimodal distribution over complete configuration-space paths and samples multiple candidate solutions in parallel, which are subsequently converted into an executable trajectory by time allocation considering actuator constraints.

Ke Qiu, Si-Fan Chen, Si Wang et al. · 0 citations
Preprint Aug 2026

Projection-Free Bandit Online Optimization for Multi-Agent Systems with Dynamic Regret

This paper investigates distributed online optimization for multi-agent dynamical systems with constrained inputs and time-varying cost functions. While online convex optimization offers a principal framework for sequential decision-making, existing online learning and optimization algorithms typically require accurate system models, limiting their applicability in practical settings. To overcome this challenge, we propose a distributed bandit online feedback optimization algorithm that relies solely on real-time input-output data. The algorithm employs a smoothing zeroth-order one-point estimator to construct local gradient approximations directly from cost evaluations. Additionally, to enforce input constraints effectively, we integrate a projection-free conditional gradient update, making the algorithm well-suited for online and large-scale settings. Furthermore, we establish a sublinear dynamic regret bound that depends on a temporal variation measure of system non-stationarity. Finally, numerical simulations demonstrate the effectiveness of the proposed algorithm.

Xia Jiang, Lu Liu, Gang Feng · 0 citations
Review Aug 2026

VIP: Variation-based Iterative-learning Planning for Robotic Navigation

Extensive simulations and real-world experiments demonstrate that the proposed framework can efficiently generate and iteratively improve motion plans for different planning objectives, robotic platforms, and swarm configurations, highlighting its effectiveness, computational efficiency, and scalability as a general planning methodology.

Shuli Lv, Pengda Mao, Chen Min et al. · 0 citations
#artificial intelligence Open access Aug 2026

Generalizable Multi-Agent Planning From Signal Temporal Logic Specifications Via Diffusion

Multi-agent systems in the real-world (e.g., drone swarms, autonomous cars, warehouse robots) must satisfy rich, temporal tasks while avoiding collisions. Signal Temporal Logic (STL) elegantly encodes such objectives, but current STL planning methods face critical limitations. State-of-the-art optimization-based approaches can handle arbitrary STL specifications but struggle with scalability, becoming computationally impractical as the number of agents grows. Learning-based methods efficiently handle a large number of agents with rapid planning times but fare poorly when deployment-time objectives differ from those used during training, and do not support planning tasks that require different specifications to be ascribed to different agents (i.e., heterogeneity) or team-level specifications requiring coordination of multiple agents. This fundamental trade-off between generalizability and scalability presents a challenge for realizing multi-agent STL planning algorithms in practice. To overcome this challenge, we introduce a new diffusion method for multi-agent planning with STL specifications. Using a differentiable approximation of STL, we integrate the STL gradient in the denoising process, making our approach generalizable to novel formulas whose predicates are placed anywhere within the goal region covered during training, while achieving the same scalability as existing learning-based methods. Our method supports heterogeneous specifications, and by using diffusion models, naturally enhances plan diversity, thereby significantly reducing safety-related violations (e.g., collisions) among agents. A detailed evaluation study justifies the utility of STL-guided diffusion-based multi-agent planners for constructing generalizable, scalable, and diverse plans. Videos and code are available at https://www.jeappen.com/diff-ma-stl/ and https://github.com/jeappen/diff-ma-stl .

Joe Eappen, Zikang Xiong, S. Iyengar et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.