Skip to content

Comparing large language models and prompting techniques to control an embodied persuasive coach

Oct 2026 · Behaviour and Information Technology · 44 references
Social Robot Interaction and HRI

Abstract

Embodied agents play a crucial role in applications designed to influence user behaviour. Traditionally, crafting these agents requires considerable human effort. Large Language Models (LLMs) might open the possibility of creating agents capable of autonomous, open-ended interactions without labour-intensive development processes. We explore creating an embodied agent to coach users in real-time through slow and deep breathing exercises using an LLM. The LLM exploits a text-based context to generate a composition of predefined behaviours for interacting with the user through both verbal and nonverbal communication. This context includes essential details like the user’s respiratory rate to monitor the exercise. First, we assess the feasibility of this approach, showing that the LLM-based coach generates believable contingent behaviour compositions. Then, we conduct a 4 × 2 × 2 study evaluating how four different LLMs and two prompting techniques (reasoning- and learning-oriented) affect latency, appropriateness, and reliability of the behaviour compositions. Our findings show that more recent LLM models, combined with appropriate prompting techniques, improve appropriateness and reliability over previous models. However, our two studies also identify challenges, including latency, inappropriate feedback, and hallucinations. We discuss the limitations of using only LLMs to create persuasive agents capable of real-time user interactions, suggesting a need for hybrid approaches.

View source

Similar papers

#computer vision Open access Jun 2016

Software Development in Startup Companies: The Greenfield Startup Model

The results are packaged in the Greenfield Startup Model (GSM), which explains the priority of startups to release the product as quickly as possible, and the need to shorten time-to-market, by speeding up the development through low-precision engineering activities.

Carmine Giardino, Nicolò Paternoster, M. Unterkalmsteiner et al. · 178 citations · ⚡14
#computer vision Open access Oct 2016

Software Startups - A Research Agenda

Software startup companies develop innovative, software-intensive products within limited timeframes and with few resources, searching for sustainable and scalable business models.

M. Unterkalmsteiner, P. Abrahamsson, Xiaofeng Wang et al. · 157 citations · ⚡17
#machine learning Review Open access Oct 2016

“Failures” to be celebrated: an analysis of major pivots of software startups

This study conducts a case survey study based on the secondary data of the major pivots happened in 49 software startups, and demonstrates that customer need pivot is the most common among all pivot types.

Sohaib Shahid Bajwa, Xiaofeng Wang, Anh Nguyen-Duc et al. · 127 citations · ⚡15
#computer vision Review Open access May 2015

A survey study on major technical barriers affecting the decision to adopt cloud services

The comparison of adopter and non-adopter sample reveals three potential adoption inhibitor, security, data privacy, and portability, which underlines the importance of the technical and security perspectives for research investigating the adoption of technology.

Nattakarn Phaphoom, Xiaofeng Wang, S. Samuel et al. · 111 citations · ⚡8
#computer vision Conference Open access Dec 2013

Affordable and Energy-Efficient Cloud Computing Clusters: The Bolzano Raspberry Pi Cloud Cluster Experiment

The ongoing work building a Raspberry Pi cluster consisting of 300 nodes is presented, with potential use cases being an inexpensive and green test bed for cloud computing research and a robust and mobile data center for operating in adverse environments.

P. Abrahamsson, S. Helmer, Nattakarn Phaphoom et al. · 110 citations · ⚡7
#computer vision Book Open access Mar 2017

On the Unhappiness of Software Developers

The results indicate that software developers are a slightly happy population, but the need for limiting the unhappiness of developers remains, and 219 factors representing causes of unhappiness while developing software are identified.

D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al. · 84 citations · ⚡6

Related blog posts

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.