Attention often concentrates on a small subset of tokens in the context, but which subset matters changes from one query to the next. To exploit this changing structure, we introduce SANTA++, a training-free stochastic attention method that uses representative keys for memory-efficient selection without scanning the entire key-value (KV) cache. Cached keys are organized into teams, and the query scores one representative from each team to decide which teams to sample. We compute exact attention scores within the sampled teams and reweight each team's contribution by the inverse of its inclusion probability. This importance sampling correction estimates attention over the full cache, with a sampling budget that lets us trade memory reads for accuracy. Remarkably, with 32 or 64 sampled teams, SANTA++ uses 16% to 22% of dense attention's KV reads and retains 94% to 99% of the dense-attention baseline's scores on LongBench v2 and HELMET's retrieval-augmented generation subset, and 85% to 91% on RULER, with Qwen2.5-7B-Instruct at 32K context. With 31 sampled teams, our GPU implementation delivers a $1.69\times$ attention speedup over the dense FlashAttention baseline at 32K context. By reducing the number of cache entries read, SANTA++ in principle complements architectures with compressed KV representations, such as multi-head latent attention. Our kernels are available at: https://github.com/OPUSLab/santapp-kernel-demo.git.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
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The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
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The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
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It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
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Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
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The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
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