Oct 2026· International Conference on Bioinspired Optimization Methods and Their Applications· 0 citations
Abstract
This study aimed to analyze the potential for implementing an integrated STEAM–Deep Learning model on the topic of Environmental Pollution at the junior secondary school level, prior to full-scale implementation. A descriptive quantitative survey approach was employed, involving science teachers and a Grade IX class as research subjects. Readiness was measured across four variables—Learning Tools, Supporting Facilities, Human Resources (Teachers), and Student Habits—using an expert-validated Likert-scale questionnaire, and data were analyzed using descriptive mean scores converted into qualitative categories. The results showed that Supporting Facilities obtained the highest mean score of 3.25 (fairly adequate), Learning Tools scored 2.76 (fairly good/valid), Human Resources (Teachers) scored 2.72 (moderate), and Student Habits obtained the lowest score of 2.24 (rare). Overall, the potential for implementing STEAM–Deep Learning on the topic of environmental pollution is fairly significant, but two main challenges remain: strengthening teachers' pedagogical competence in integrating the Engineering and Art dimensions, and shifting students' learning habits from surface, teacher-directed routines toward mindful, meaningful, and joyful project-based inquiry. These findings imply that successful adoption of STEAM within the Deep Learning framework depends less on physical infrastructure, which is already comparatively ready, than on sustained teacher professional development and the deliberate cultivation of independent, project-oriented learning habits among students.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
Esmeralda S. Whitammer, Moksh Jain, Emmanuel Bengio et al.· Neural Information Processin...· 302 citations· ⚡60
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Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity. The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.
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