Aug 2026· International Conference on Foundations of Digital Games· pp. 1-4· 0 citations· 3 references
Computer Science
TL;DR
Post-Thinking, a technique that maintains a rolling reflection trace across chat turns that is expected to help actively ground the character as it encourages the model to explicitly surface aspects of the character definition most relevant to the current moment.
Abstract
Immersive and believable NPC dialogue requires characters that feel intentional. They remember specific information about themselves, follow through on their goals, and stay true to their personalities across long conversations. We introduce Post-Thinking, a technique that maintains a rolling reflection trace across chat turns. After each response, effectively in the dead time between LLM queries, the model generates a trace reflecting its current goals, emotional state, and narrative intentions. This trace is kept in context and conditions the next response, directing the conversation while designed to add zero perceivable latency to the end user. Critically, each trace is generated with the previous n reflection traces still visible in context, allowing the character’s inner state to compound and evolve naturally throughout extended conversations. As a preliminary study, we synthetically annotated conversations from seed datasets and interviewed human experts to assess their quality in preparation for fine-tuning. We expect the reflection generation pass to help actively ground the character as it encourages the model to explicitly surface aspects of the character definition most relevant to the current moment, counteracting the prompt drift that typically degrades consistency over long exchanges.
The findings demonstrate that the suggested framework can produce contextually grounded and character-consistent dialogue across different character or persona types and the technical feasibility of the integration of retrieval augmentation, parameter-efficient adaptation and conversational memory in literary dialogue...
Velu Kaliappan· International Journal of Int...· 0 citations
What makes artificially generated podcasts feel natural, and what are their current limitations? In this exploratory study, we compare podcasts generated by Google’s NotebookLM Audio Overview feature with naturally produced podcasts to explore two key ingredients of human dialogue, turn-taking timings and contextuall...
Yasmin A. Carruthers, Johannes M. Heim· AI & SOCIETY· 0 citations
This work argues for a restraint-first intervention policy: systems should intervene not merely because dialogue appears active, but when sustained engagement fails to convert into observable enactment, while withholding intervention once concrete enactment cues are present.
The results support PragAlign as a quality-control framework for improving evaluator-defined communicative constraint satisfaction, while showing that affective realization and independent human-perceived quality remain open challenges.
Conversational fillers, such as short vocalizations (e.g., “uh,” “um”) or brief phrases that manage conversational flow, are increasingly used in embodied virtual agents. Yet, their effects on users’ perceptions remain insufficiently understood. Thus, we investigated how different conversational filler strategies shape...
ANIMASK, a simulation framework that freezes books and scripts into story worlds whose characters act on their own motivations and replays each story from its freeze point, is introduced.
Xiu-Cheng Zhang, Zhuo-Ning Xu, Han-Jun Luo et al.· 0 citations
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