Prompt optimization has often been framed as a discrete search problem to find high-performing and robust instructions for a large language model (LLM). However, the search result might not make it transparent why and where specific prompt changes lead to performance gains. This is in contrast to how humans are instructed for annotation tasks. Here, researchers carefully design annotation guidelines, leading to enhanced annotation consistency. Our paper aims at joining these two approaches and introduces iPOE, a novel interpretable prompt optimization strategy via explanations. We guide the prompt optimization process by automatically created guidelines from explanations of annotation decisions (either automatically generated or from humans). This set of guidelines is furthermore optimized by a series of operations, including removing, adding, shuffling, and merging. The resulting prompt includes guidelines that instruct the annotation, making the decision process of the LLM and the optimization transparent. It therefore supports also laypeople in prompt optimization. In our experiments on four datasets, we find that iPOE can improve over the evaluated baselines by up to 39% and LLM explanations can replace human explanations in the proposed method. Moreover, our interpretability validation study demonstrates that humans and LLMs substantially agree on which guidelines contribute to their annotations, achieving a Cohen's kappa score between annotators and LLMs of up to 0.68, 0.80, and 0.95 for the emotion classification, medical fact-checking, and hate speech detection tasks respectively.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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