As machine translation (MT) systems continue to improve, standard benchmarks become less informative for exposing remaining weaknesses. Traditional methods for creating challenging test sets rely on expensive manual creation or curation, while automated approaches struggle to produce sets with the necessary translation difficulty and linguistic diversity. We propose a scalable reinforcement-learning-based approach for rewriting existing source texts into instances that are more difficult to translate for MT systems. We fine-tune a large language model with Group Relative Policy Optimization (GRPO), using reward signals based on translation difficulty together with constraints for semantic similarity, grammaticality, and approximate length preservation. On WMT25, our approach substantially reduces average COMET translation quality from 0.63 to 0.48, while preserving grammaticality and readability, whereas the base model remains at 0.64. Evaluations on the unseen WMT19-WMT24 benchmarks confirm that this behavior generalizes beyond the training data, and human evaluation further shows that the rewrites substantially lower translation quality while incurring a moderate drop in naturalness and only a small change in grammaticality. We release our code to support reproducibility.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
The results are packaged in the Greenfield Startup Model (GSM), which explains the priority of startups to release the product as quickly as possible, and the need to shorten time-to-market, by speeding up the development through low-precision engineering activities.
Carmine Giardino, Nicolò Paternoster, M. Unterkalmsteiner et al.· IEEE Transactions on Softwar...· 178 citations· ⚡14
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