Reinforcement Learning (RL) has been promising in single-turn LLM fine-tuning. However, long-horizon agentic reasoning introduces increasingly branching interactions and sparse rewards, exposing several limitations of RL: its heavyweight backpropagation-based training stack makes it impractical to fine-tune larger LLMs, and longer-horizon trajectories make credit assignment in RL substantially harder. This paper argues that evolution strategies (ES) can be a better choice for fine-tuning long-horizon LLM agents. Compared with agentic RL, ES offers three key advantages: 1) Model Scalability: ES enables full-parameter optimization with only minimal, inference-level GPU memory, making it possible to fine-tune large LLMs. 2) Flexibility: its lightweight, black-box feedback interface makes ES fine-tuning easy to compose with prompt-space evolution (e.g., skill optimization&test-time compute); and 3) Long-Horizon Scalability: ES performs trajectory-level parameter attribution without decomposing rewards across horizons, yielding better scalability than Agentic RL as the horizon length grows. Based on this insight, we propose Agentic ESOpt, a full-parameter agentic fine-tuning framework tailored to flexible parameter--context co-evolution. At each step, Agentic ESOpt samples perturbations around the current LLM parameters, evaluates the resulting agents with rewards, and applies an online reward-weighted update. To improve the exploration--adaptation trade-off, Agentic ESOpt further introduces a cosine decay schedule of the perturbation scale $\sigma$. On WebArena-Lite, full-parameter optimization of Qwen-3.5-27B improves the No Skill baseline by 6.69%. In test-time automatic heuristic design, Agentic ESOpt performs online prompt--parameter co-evolution, improving its matched baseline in 28 of 36 settings.
CoPES is introduced, a cooperative coevolutionary method that decomposes the full parameter space into lower-dimensional subspaces and searches over them cooperatively to improve optimization efficiency and demonstrate an improved trade-off between memory requirements and training time for agentic LLM post-training und...
Zhiyuan Wang, Sheng-Cai Liu, Jiahao Wu et al.· 2 citations
QwenGyre elastically reallocates GPUs between rollout and training without interrupting live executions, while its trajectory processor reconstructs branching histories, scores partial progress, and deduplicates redundant paths to bound training costs.
Wei-Qi Wang, Yu-Xin Zhou, Mou-Xiang Chen et al.· 0 citations
A Self-Evolutional single-agent/multi-agent Reinforcement Learning (SE-RL) framework that utilizes a Large Language Model (LLM) to design various RL algorithm modules, such as agent model design, reward function, profiling, communication, and state imagination, by leveraging the LLM generating module output or code.
Vincent Fu, Xin-Xin Xu, Weichen Xu et al.· Proceedings of the 32nd ACM...· 0 citations
A simple modification to supervised fine-tuning, TailSFT, which filters out already fit sequences during training, thereby focusing learning on under-modeled regions, or the tail, of the data distribution, and introduces a lightweight diagnostic for identifying settings where TailSFT is most likely to help.
Sadhika Malladi, Samy Jelassi, Dylan J. Foster et al.· 2 citations
This work presents a unified black-box RL framework for stable and scalable optimization of general agents through complex harnesses, supporting unified training across heterogeneous execution systems.
Hua-Tong Song, Fei Bai, Ming Yang et al.· 2 citations
T1, a Mixture-of-Experts model of 122B total trained with reinforcement learning, operating a real shell in a cloud sandbox for up to 300+ tool-call turns per task, rewarded by executing each task's own verifier by executing each task's own verifier.
Jun-Yao Yang, Yu-Cheng Shi, Zhong-Zhi Li et al.· 7 citations
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