Facial appearance editing powers popular applications like FaceApp and Photoshop. Generative Adversarial Networks (GANs) and 3D Morphable Models (3DMMs) have been widely used for facial editing. GANs can perform varied facial edits (e.g., changing hair color, hairstyle), but often produce unstable edits. 3DMMs produce stable edits, but can only alter pose and facial expression. Recently, text-guided diffusion models like Nano Banana have become popular for image editing. Text-guided models are a compelling alternative to GANs and 3DMMs since they can produce both stable and varied image edits. While text-guided models have been widely tested for whole-scene edits (e.g., ``make the woman play a guitar''), they have not been comprehensively tested for facial editing. We conducted the first large-scale evaluation ($\sim1$M images evaluated) of six popular text-guided models on a sequential facial editing task. We present Face-Edit-Attributes, the largest collection of $169$ facial editing attributes focused on hair, accessories, and pose edits. We compared model performance using two popular celebrity face datasets: CelebA and CelebSET. Our results show that most models performed hair and accessory edits well, but struggled with editing pose. All models over-edit (e.g., changing hair color when asked only to change the hairstyle). We also evaluated demographic biases in each model. Our results show surprising biases in overediting: almost all models created more overedits for dark-skinned male faces and old faces. The code and data for our results (including our repository of $\sim 1$M images) can be accessed \href{https://github.com/rahul1801/Face-Edit-Bench}{\textcolor{blue}{here}}.
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