MetaEvolve is presented, a framework designed to develop meta-skills that can transfer broadly to open-ended problems where such rich training signals are scarce, and aims to inspire generalizable domain-agnostic meta-skills that can transfer broadly to open-ended problems where such rich training signals are scarce.
Abstract
Test-time scaling through iterative self-evolution with environment feedback, as demonstrated by AlphaEvolve, shows remarkable performance gains. We hypothesize that the success of such evolution frameworks hinges on meta-skills, such as self-reflection with environment feedback, that enable effective multi-round refinement, yet are largely neglected by traditional post-training. To bridge this gap, we present MetaEvolve, a framework designed to develop these meta-skills via a data synthesis pipeline, evolution-aware reinforcement learning (RL), and inference-time evolutionary search. Concretely, we ground MetaEvolve in coding, where program execution provides natural, continuous reward signals beyond binary correctness. Building on these signals, we synthesize evolution trajectories as training data, each containing a current program, its fitness score (combining correctness and efficiency), and a history of prior attempts, and train the model via RL with verifiable rewards derived from test case execution. By training on large-scale code data, we aim to inspire generalizable domain-agnostic meta-skills that can transfer broadly to open-ended problems where such rich training signals are scarce. Across seven coding benchmarks, MetaEvolve outperforms the strongest baseline by 10.01% absolute on in-distribution tasks and 24.12% on out-of-distribution tasks. On open-ended algorithm optimization problems entirely outside the training domain, it further achieves a 46.9% relative improvement. These results demonstrate that explicitly cultivating self-evolution meta-skills offers a principled path toward more capable and autonomously self-evolving AI.
This work introduces Skill Self-Play (Skill-SP), a co-evolutionary framework comprising a proposer, a solver, and a dynamic skill controller that effectively bridges the gap between structured verification and open-ended exploration.
Siyuan Huang, Pengyu Cheng, Haotian Liu et al.· arXiv.org· 2 citations
Self-Review Reinforcement Learning consistently outperforms the RLVR in final reward performance and achieves greater learning efficiency by successfully transforming feedback into behavioral improvement.
This work deconstructs the RL post-training algorithm, investigating each step to clarify what is actually happening beneath the surface, and uses the entropy of the policy's output distribution as a lens to compare the distributions learned through pretraining, SFT, and RL post-training, revealing how each stage shape...
D. Clay, Saket Gollapudi, Sankar V Harilal et al.· 1 citation
A Self-Evolutional single-agent/multi-agent Reinforcement Learning (SE-RL) framework that utilizes a Large Language Model (LLM) to design various RL algorithm modules, such as agent model design, reward function, profiling, communication, and state imagination, by leveraging the LLM generating module output or code.
Vincent Fu, Xinxin Xu, Weichen Xu et al.· Proceedings of the 32nd ACM...· 0 citations
The aim of this paper is to describe the potential autonomous advancements the next generations of large language models may evolve and want to offer some suggestions as a theoretical and a technical framework.
Mengbo Song· Mathematical Modeling and Al...· 0 citations
Instruction-Conditioned Exploration (ICE), which appends one of a small fixed set of instructions to task prompts during training, using the same set for every problem, increasing the coverage of behaviours attempted, improves Qwen3-1.7B held-out pass@1 performance at 4K response length on mathematical reasoning tasks.
Jim Dilkes, V. Yazdanpanah, Sebastian Stein· 0 citations
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