A bilingual Japanese--English persona--line conflict benchmark in which each item pairs one line with congruent and conflicting personas and pre-declares the expected acoustic direction shows that learned repair of the plan-to-synthesis interface can recover counter-textual delivery, although its effect differs across languages and acoustic axes.
Abstract
Chain-of-thought TTS systems rely on language-model planners to translate persona and context into vocal delivery, but it is unclear where this intent is lost when the requested affect conflicts with lexical sentiment. We introduce a bilingual Japanese--English persona--line conflict benchmark in which each item pairs one line with congruent and conflicting personas and pre-declares the expected acoustic direction. We probe this direction in the planner-generated delivery phrase, the planner-written emotion vector, the QwenEmotion-generated vector, and the rendered waveform. Planner outputs are usually direction-correct, while downstream agreement can be substantially lower. Bypassing QwenEmotion provides only modest gains over the full planner-controlled Base. Supervising QwenEmotion raises the direction rate to 75% in Japanese and 84% in English. A learned text-to-latent interface reaches the highest English rate of 89% and the highest Japanese arousal rate of 88%. These results show that learned repair of the plan-to-synthesis interface can recover counter-textual delivery, although its effect differs across languages and acoustic axes.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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