RelFx is proposed, a contrastive learning framework that learns relative effect transformations from general audio collections without requiring dry references during representation training, and demonstrates state-of-the-art performance under the standard Fx-Encoder++ MUSDB18 evaluation protocol.
Abstract
Audio effects (Fx) representation learning plays a key role in intelligent music production, including automatic mixing and Fx style transfer. Existing methods typically rely on dry or nearly dry references for effect modeling, yet truly unprocessed audio is rarely available in practice, as real recordings inevitably reflect the microphone, room acoustics, and preceding signal processing. Instead of pursuing absolute effect encodings, we argue that the relative effect distance between audio signals is more meaningful for real-world music production. Motivated by this, we propose RelFx, a contrastive learning framework that learns relative effect transformations from general audio collections without requiring dry references during representation training. Our approach uses a dual-branch Siamese encoder equipped with cross-attention and differential gating fusion to infer the shared effect transformation from a reference clip and an effect-processed, content-related clip. We further propose an antisymmetric fusion variant for bidirectional effect encoding, such that swapping the input order directly produces a nearly sign-reversed embedding, a property not explored in earlier work. Moreover, our dry-reference-free formulation eliminates the reliance on dry multitrack datasets and enables training on effect-bearing audio. Experiments on Fx style transfer demonstrate state-of-the-art performance under the standard Fx-Encoder++ MUSDB18 evaluation protocol, consistently outperforming existing approaches across all four instrument categories.
This framework produces both a transformation embedding and a processed-audio embedding, and it finds that the two play complementary roles: distance-based tasks favor the former, while probe-based tasks favor the latter.
Sungho Lee, Marco A. Mart'inez-Ram'irez, Junghyun Koo et al.· 0 citations
NAPE (Next-Audio-Patch-Embedding prediction), a self-supervised framework in which a causal Transformer predicts each next patch embedding of a log-mel spectrogram from the previous ones, using causal masking and stop-gradient as its sole training signal is introduced.
Umberto Cappellazzo, Xubo Liu, Stavros Petridis et al.· 0 citations
Generating coherent audio scenes that simultaneously blend speech, music, and sound effects remains a significant challenge. Current approaches typically rely on a disjointed pipeline where a frozen, decoupled text encoder feeds a separate audio decoder, limiting cross-modal optimization and leading to poor speech intelligibility. To overcome these limitations, we introduce MiDashengLM-Gen, an end-to-end framework that couples a pre-trained Large Language Model (LLM) with per-token conditional flow matching for autoregressive, variable-length mixed-audio scene generation. MiDashengLM-Gen represents a first approach for general text-to-audio generation with one end-to-end trained model. Empirical evaluations demonstrate that MiDashengLM-Gen drastically improves speech intelligibility over existing unified models. On the Seed-TTS benchmark, English Word Error Rate (WER) drops from 12.15% to 2.79%, approaching the performance of dedicated Text-to-Speech (TTS) systems (1.24%). Furthermore, the framework extends effectively to multilingual settings, yielding highly competitive multilingual WERs compared to existing baselines. Lastly, the model maintains competitive mixed-audio generation quality on the MECAT benchmark. Code and checkpoints are available at https://github.com/xiaomi-research/midashenglm-gen and https://huggingface.co/mispeech/midashenglm-gen, and the demo page is available at https://xingws.github.io/midashenglm-gen-demo/.
Xingwei Sun, Heinrich Dinkel, Gang Li et al.· 0 citations
DINO-A is presented, an adaptation of self-distillation from vision to general audio representation learning, and it is traced to two mechanisms: the interaction between DINO's high-dimensional projection space and FSD50K's limited scale, and the additional cost of multi-crop augmentation, which DINO uses but BYOL-A v2 does not.
Tomasz Radzikowski, M. Modrzejewski, Przemyslaw Rokita· 0 citations
FullDiT is introduced, a conditional DiT that fuses eight frame-aligned RVQ streams with independently encoded captions and lyrics and uses non-causal self-attention over the complete acoustic latent sequence and outperforms five commercial systems on 15 of 18 automatic metrics.
Yun-Jia Li, Meng-Li Wu, Jun-Yu Dai et al.· 0 citations
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