This work proposes PreSIST (Predictive Scene-conditioned Instance Survival over Time), a method for predicting whether an observed object will remain in its last seen pose at arbitrary future times and develops two interchangeable variants: PreSIST-Lang, which estimates persistence priors using a VLM, and PreSIST-Vis, a novel vision-only model trained using PreSIST-Lang pseudo-labels for efficient deployment.
Abstract
Robots deployed over long periods must reason about environments that change over time. Existing long-term perception systems often address object change reactively, updating their maps only after revisiting a scene and observing that an object has moved. Instead, robots should reason proactively about how long objects are likely to persist using the context in which they appear. For example, a car at a traffic light and a car in a parking spot share the same semantic class, but their contexts imply different persistence durations. We propose PreSIST (Predictive Scene-conditioned Instance Survival over Time), a method for predicting whether an observed object will remain in its last seen pose at arbitrary future times. PreSIST estimates instance-level persistence priors from object properties and scene context, then integrates these priors with a probabilistic persistence filter as observations become available. Its key insight is that the reasoning capabilities of vision-language models (VLMs) can relate scene context to likely object use and human activity, enabling persistence prediction before long-term observations are available. We develop two interchangeable variants: PreSIST-Lang, which estimates persistence priors using a VLM, and PreSIST-Vis, a novel vision-only model trained using PreSIST-Lang pseudo-labels for efficient deployment. Experiments on a new dataset of in-the-wild object persistence annotations show that PreSIST-Lang and PreSIST-Vis outperform baselines on open-world persistence prediction.
This work presents SuperMap, a 4D spatio-temporal mapping framework for language-guided navigation that integrates high-frequency geometric SLAM with asynchronous open-vocabulary perception and releases the full system as open-source to provide the community with a deployable baseline for open-vocabulary spatio-tempora...
A causally-inspired evolving world modeling framework that formulates VLN-CE as a sequence of causal partially observable Markov decision processes that learns unified latent states that integrate vision, language, and action, and strengthens generalization across diverse navigation contexts.
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This paper presents a hierarchical fast-slow agent that turns what the robot has already seen into the object of deliberation in zero-shot object-goal navigation, and reaches the highest success rate among the zero-shot methods compared here.
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Language-goal aerial navigation requires an agent to local- ize a potentially unobserved target from relational instruc- tions and partial observations, and translate this inference into metric actions in large-scale continuous environments. Existing methods often reduce language grounding to one single waypoint or act...
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Humans can perform complex manipulations given a simple intent through an overall instruction, while continuously adapting to evolving visual observations. However, current vision-language action (VLA) models and other action policies struggle to realize this high-level intelligent behavior under dense, evolving visual...
Ming-Yu Mei, Haojie Xu, Shi-Hao Jin et al.· 0 citations
A persistent map's memory yields the best schedule (held-out), matching an oracle, while the memoryless VLM prior is poor, showing a persistent map's memory earns its keep not by telling the robot how to walk around a room, but by telling it what to pay attention to.
Dibyendu Ghosh· arXiv.org· 0 citations
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