Jun 2026· arXiv.org· Vol abs/2606.03965· 0 citations· 62 references
Computer Science
TL;DR
Agentic Chain-of-Thought Steering (ACTS), which formulates reasoning steering as a Markov decision process where a controller agent adaptively steers a frozen reasoner during inference, and enables budget-aware strategy control for efficient reasoning while preserving the reasoner's generation continuity.
Abstract
Large language models improve final-answer accuracy through extended chain-of-thought reasoning, but often spend tokens inefficiently and offer little inference-time control. Existing efficient reasoning methods control thinking length by shortening, early-stopping, or compressing traces, leaving how the model thinks implicit. In this paper, we propose Agentic Chain-of-Thought Steering (ACTS), which formulates reasoning steering as a Markov decision process where a controller agent adaptively steers a frozen reasoner during inference. At each step, the controller observes the reasoning trace and remaining thinking budget, then issues a steering action consisting of a reasoning strategy and a steering phrase that initiates the next reasoner step. This enables budget-aware strategy control for efficient reasoning while preserving the reasoner's generation continuity. We initialize the controller agent from our constructed synthetic steering trajectories with multi-budget augmentation, and further optimize it via reinforcement learning with budget-conditioned reward shaping. Experiments across multiple benchmarks show that ACTS achieves competitive accuracy with substantial token savings, and enables controllable accuracy-token trade-offs across different reasoners and tasks. The code is available at https://github.com/Andree-9/ACTS.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19