MV-WSA (Marginal-Value Working-Set Allocation), which splits memory by marginal latency benefit per byte while enforcing a KV-admission floor, is implemented in WiSP (Working-Set Paging), a routing-aware expert pager that plugs into an unmodified serving engine and preserves byte-identical outputs.
Abstract
Modern local and agentic workloads often need large-model capacity at low concurrency, but run on GPUs that cannot keep a frontier-scale model resident. Mixture-of-Experts (MoE) models are a natural fit because they activate only a small subset of experts per token, but their sparsity saves computation, not residency: the full expert pool still has to be stored, and any expert used by a layer must be in GPU memory when that layer runs. Static layer-level CPU offload makes such models fit, but transfers the expert layer in bulk on every forward pass, losing much of the sparsity advantage. We view low-resource MoE serving as a working-set problem on the GPU. Routed expert weights and the KV cache are two memory-demand streams competing for the same limited VRAM. We implement this view in WiSP (Working-Set Paging), a routing-aware expert pager that plugs into an unmodified serving engine and preserves byte-identical outputs. On a real 24 GiB RTX 3090, WiSP achieves up to 2.0x the decode throughput of static offload at the same memory budget when the model does not fit. A natural next step is to predict future experts and prefetch them. We find that this does not help in single-stream decode: the bottleneck is PCIe bandwidth, not prediction quality, so speculative transfers compete with demand transfers instead of hiding them. This shifts the design question from prefetching to allocation: how should one VRAM budget be divided between resident experts and the KV cache? We answer with MV-WSA (Marginal-Value Working-Set Allocation), which splits memory by marginal latency benefit per byte while enforcing a KV-admission floor. As a startup configurator, MV-WSA is the only policy we test that stays near-best on both prefill and decode; as a live controller, it resizes both pools while serving and reduces end-to-end time by up to 1.19x over a fixed offline split, without changing model outputs.
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