Language models increasingly support or automate information retrieval from document collections too large to index. This task is difficult when it requires specialist linguistic or scientific knowledge. We used the Wikipedia Game to test language models on an analogous information retrieval task. In the game, players must reach a target article using only article links. We compared sentence embedding models and LLMs across five Wikipedia languages and five academic-literature datasets. We construct very large local graphs of Wikipedia pages and of paper citations using OpenAlex and provide code to build and navigate them. This allows the study of language models' navigation capabilities without relying on third-party APIs. We compared the models with human and TF-IDF benchmarks. The Wikipedia Game format enables robust comparisons across techniques, languages, and domains. No model significantly outperformed humans, although the best models (GPT-o3 mini, GPT-4o, QwQ:32B, and DeepSeek-R1:70B) achieved comparable success. Performance and rankings varied across languages and topics, with implications for practitioners utilising these techniques.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
Haonan Qiu, Chaowei Xiao, Lei Yang et al.· arXiv.org· 208 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.
This work investigates the possibilities of using LLMs in a resume screening setting via a document retrieval framework that simulates job candidate selection and finds that the MTEs are biased, significantly favoring White-associated names in 85% of cases and female-associated names in only 11.1% of cases.
This work shows that orders of magnitude enhancement in performance could be obtained by a combination of hardware improvements and tight quantum-HPC integration and introduces high-performance architectures for quantum-probabilistic computing with custom-designed accelerators to tackle today's industry-scale classical...
Masoud Mohseni, Artur Scherer, K. Johnson et al.· arXiv.org· 121 citations· ⚡9