Stage-Guided Per-Step Optimization (SGPO) is proposed for diffusion models, which jointly leverages signal-to-noise ratio and semantic changes to identify generation stages and adaptively assign stage-specific objectives.
Abstract
Diffusion models have strong generative capabilities. However, their maximum likelihood training objective only focuses on reconstructing the data distribution, making it difficult to align with specific preferences. Reinforcement learning (RL) for preference alignment in diffusion models is promising but limited by reward sparsity. Since a single reward cannot support optimization, existing RL methods usually backpropagate the final reward to all previous steps. However, denoising is stage-wise, with distinct semantics and controllability. Repeating the final reward across all steps creates a temporal objective mismatch, encouraging reward shortcuts that lead to reward hacking. At the same time, due to reward backfilling, each time step receives the same reward, making it impossible to distinguish between actions, thereby weakening the optimization process. To resolve this issue, we propose Stage-Guided Per-Step Optimization (SGPO) for diffusion models, which jointly leverages signal-to-noise ratio and semantic changes to identify generation stages and adaptively assign stage-specific objectives. Early denoising is chaotic and far from the final reward, resulting in weak reward-behavior correlation. This stage should prioritize exiting the chaotic state. In the mid stage, the latent transitions to a stable structure, where the final reward better corresponds to generative behavior. Therefore, this stage optimizes the final reward while exploring diversity to avoid early convergence to a single mode. In the late stage, the latent's core structure is largely fixed, and preference optimization mainly amplifies local details, risking overfitting. Therefore, stable convergence is preferred to avoid quality degradation. Results from 16 comparative experiments validate SGPO. Our method achieves 26.7% average gains in generative quality and 36.7% higher convergence speed.
PAST is proposed, which provides differentiated rewards while adaptively regulating training episode length by jointly perceiving denoising progress and prompt difficulty and establishes a dual adaptive coordination mechanism that balances the extrinsic and intrinsic rewards.
Ren-Ye Yan, Ji-Kang Cheng, You Wu et al.· 0 citations
Reinforcement learning (RL) post-training provides a direct way to align diffusion models with human preferences and task-specific rewards. However, current RL algorithms for diffusion models remain fragmented: reverse-trajectory methods rely on discretized likelihood ratios, whereas forward-matching methods train on reward-labeled noising versions of the rollout samples. This paper shows that these seemingly different losses arise from a single path-space principle. Starting from the regularized diffusion-RL objective, we use importance sampling between sampling SDEs to obtain an explicit policy-gradient estimator on trajectory space. The estimator contains the stochastic It\^o integral underlying Flow-GRPO-type updates; we derive an equivalent variance-reduced value-gradient form that recovers the forward-matching structure of AWM and DiffusionNFT. This identifies the empirical gap between these method families as a variance-reduction effect rather than a difference in RL principle. The derivation yields a unified design space organized by value-gradient estimation, weight functions, and sampling choices. Within this space, we propose a multi-sample KDE value-gradient estimator that reuses rollout groups, together with scale-bounded weight families that retain stable existing recipes while excluding singular ones. Experiments on SD3.5-M and Qwen-Image models validate the variance-reduction explanation and show that the resulting recipe improves over prior diffusion-RL baselines.
Yi-Xian Xu, Yuanrui Zhang, Shengjie Luo et al.· 1 citation
Diffusion models have general generative abilities but struggle to align with specific objectives. Fine-tuning can improve alignment, yet its training cost is often prohibitive. This led to training-free methods that apply objective-guided terms in sampling to bias the generation distribution toward designated regions, e.g., high-reward areas. However, these methods face two issues: (1) the strong directional bias narrows the pretrained distribution and generation diversity, and (2) indiscriminate constant guidance fails to prune redundant signals, hurting both quality and efficiency. To address the above challenges, we propose SwiftExplorer, a plugin that mitigates distribution collapse caused by excessive diversity loss and reduces compute costs. First, we adopt an Inheritance-Restart exploration mechanism to avoid early convergence, while exploration also increases the likelihood of high-reward trajectories. Additionally, it balances diversity and fidelity, adding diversity without causing a distribution over-shift. Second, our Quality-Efficiency arbitration mechanism improves guidance by removing incorrect signals, and it reduces computation by dynamically stopping generation when completeness and marginal reward gain are optimal. In an extensive number of experiments and different types of evaluation metrics, the proposed SwiftExplorer achieves excellent performance on all metrics, including preference, fidelity, diversity, and richness.
Renye Yan, Jikang Cheng, You Wu et al.· 0 citations
Reward fine-tuning is becoming an important tool for adapting diffusion models to human preferences and task-specific objectives, but existing methods largely inherit policy-gradient machinery from large language models. Unlike autoregressive models, diffusion models do not provide tractable likelihoods for generated samples. As a result, current approaches either construct trajectory likelihoods from stochastic denoising transitions or approximate endpoint likelihoods with evidence lower bound, introducing additional computation and algorithmic complexity. We demonstrate that this likelihood-based machinery is not necessary for effective diffusion reward fine-tuning. We propose reward-based velocity matching (RVM), a simple trajectory-free update that acts directly on the velocity field. RVM reinforces directions associated with high-reward generations, suppresses those with low reward, and involves an optional anchor term controlling drift from a reference velocity. Notably, it provides a general framework that recovers recent fine-tuning methods, including RAM and DiffusionNFT, as special cases. Across various large-scale diffusion models reward fine-tuning tasks, RVM is competitive with or outperforms trajectory-based policy-gradient methods under substantially reduced training cost. We further find that, once the velocity update is simplified, the particular loss variant matters less than reward and anchor design. For video generation, standard preference rewards can favor visually clean but nearly static outputs; introducing a new dynamic-tracking reward that substantially improve motions while improving overall VBench performance. These results suggest that scalable reward fine-tuning for diffusion models is better posed in the native velocity representation than as likelihood-based policy optimization.
Jaemoo Choi, Wei Guo, Yuchen Zhu et al.· 0 citations
The results support on-policy self-distillation as an efficient and analyzable approach to diffusion post-training by converting image-level reward guidance into explicit and continually refreshed intermediate supervision, thereby opening a path toward more efficient and diagnosable alignment.
Weina Zhou, Xiongwei Zhu, Lingdong Kong et al.· 2 citations
GRAS is simple yet effective: across regulatory DNA and protein design it attains the best training-free reward, outperforming prior training-free methods and matching or surpassing a reward-fine-tuned model, and it remains effective even for non-differentiable rewards.
Kwanyoung Kim· 0 citations
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