Video representation learning has seen tremendous progress in recent years. This has been driven by many factors, including the scale of training and the success of self-supervised models trained on next-frame prediction. While these factors have pushed the boundaries of what video models can do, they also introduce their own set of limitations. First, scaling video models can reach prohibitive costs, with recent models needing hundreds of years of video to be trained. Second, learning to predict the next frame (or embedding of the frame) naturally focuses on spatial information and as a result, video models still struggle with temporal understanding. In this paper we propose a novel approach that uses motion as a modality to alleviate both of these core issues. Given the motion in a video in the form of point tracks, we mask some of the tracks and use a masked autoencoder to reconstruct the missing tracks. This allows us to learn a representation in a self-supervised manner which we call TIME (Temporally-Informed Motion Embedding), and is focused on capturing temporal information. Also, as motion is inherently appearance-invariant, TIME needs far fewer examples to generalize well. As a result, without bells and whistles, on temporal tasks TIME performs on par with state-of-the-art models, using up to 4 orders of magnitude less training data. For general tasks, TIME can be used in combination with existing representations, and we observe that it leads to a significant improvement for V-JEPA 2, RVM and VideoMAE on standard benchmarks such as SSV2, EgoExo4D and Diving48. These results point to a new promising video paradigm for both more temporally-aware as well as more scalable models.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
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The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
Exploring how generative AI could make machine vision more accessible to businesses. The post GenEye in a Box: Making Machine Vision Something You Can Just Ask For appeared first on GPT-Lab.
MIT News · Artificial Intelligence· news.mit.eduSep 29, 2026
Professor Sherry Turkle’s new book, “Artificial Intimacy,” offers a withering critique of chatbots and the antisocial dynamics she believes they encourage.