Aug 2026· International Conferences on Information Science and System· pp. 1-6· 0 citations· 19 references
Abstract
Reinforcement learning (RL) occupies a distinct position within machine learning, differing fundamentally from both supervised and unsupervised paradigms. Unlike supervised learning, RL agents receive evaluative feedback – judgment on the consequences of actions – rather than explicit correct answers, and they learn continuously without a static training-testing distinction. Unlike unsupervised learning, RL operates within an interactive environment with a clear objective: maximizing cumulative reward. Built upon a robust mathematical foundation, RL unifies diverse fields including economics, optimization, game theory, robotics, and cognitive science. This paper provides a self-contained tutorial on RL foundations, covering Markov decision processes, value functions, Bellman equations, temporal-difference learning, Q-learning, policy gradients, and actor-critic methods. The primary research contribution is a reproducible empirical benchmarking study that systematically compares three exploration strategies (ϵ-greedy, Boltzmann, and UCB) in a controlled grid-world environment, providing full experimental specifications, statistical confidence intervals, value iteration baselines, and practical guidelines for exploration strategy selection under varying environmental conditions.
Reinforcement learning (RL) is a branch of machine learning that studies how an agent should act within an environment to maximize cumulative reward. Supervised learning fits a function to labeled examples; RL instead learns through the consequences of trial-and-error interaction. It also differs from unsupervised lear...
Mohammad Hatim Eliwi, Waleed A. Hammod, O. A. Hammood et al.· EDRAAK· 0 citations
MI-SARSA is derived, an on-policy temporal-difference algorithm that incorporates mutual-information regularization through a learned marginal action prior and a penalty on state-specific deviations from that prior, which yields a sequential learning model in which state information is used selectively when its expecte...
Reinforcement Learning (RL) is a machine-learning approach for problems in which decisions are made repeatedly and their quality becomes clear through feedback. Instead of depending on a fixed collection of labelled answers, an RL agent interacts with an environment, observes its changing state, receives rewards or pen...
P. P. C. Prerna Wayakole, H. B. J. A. J. Shaikh· International Journal of Adv...· 0 citations
Reinforcement learning (RL) has become a standard tool for post-training language models on reasoning tasks, where the policy is updated by reward feedback while exploring the space of responses. Despite its empirical success, theoretical understanding of RL post-training remains limited, in particular of why on-policy...
Reinforcement learning (RL) is a powerful paradigm for training agents, yet its success rests on domain expertise of human engineers who design informative reward signals for every new task. Unsupervised RL aims to reduce this engineering with intrinsic motivation (IM): reward signals that emerge from the agent environ...
Tristan A. Shah, Wooyoung Chung, Volodomyr Makarenko et al.· 0 citations
This work proposes Reward-rate Policy Gradient (RPG), a practical solution for optimizing performance under wait time considerations in modern agentic RL tasks, where actions interact with external environments and cost time.
Mu-Hang Tian, Sherry Yang· 0 citations
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