Sep 2026· Applied and Computational Engineering· Vol 272, pp. None-None
Reinforcement Learning in Robotics
Abstract
A fundamental problem in reinforcement learning is the trade-off between exploration and exploitation. The quality of the final policy is not the only factor that varies with different exploration strategies, so do learning speed and result stability. Based on Q-learning, this study compares three exploration strategies in a custom 5×5 GridWorld environment: fixed ε=0.10, fixed ε=0.30, and linearly decaying ε (1.00→0.05). A baseline experiment is first performed with slip_prob=0.10. The environmental noise is then extended to three levels, 0.00, 0.10, and 0.20, and the number of episodes required for the rolling 50-episode success rate to first reach 50% is used to measure learning speed. The results show that the fixed lower exploration rate learns faster overall under all three noise levels and demonstrates better stability across random seeds. Decaying exploration achieves a higher final success rate under low-noise conditions, but converges much more slowly in the early stage. The fixed higher exploration rate performs relatively poorly overall and has particular difficulty forming a stable policy in high-noise environments. These experiments show that exploration strategies should not be evaluated only by final success rate; environmental randomness, learning speed, and stability across random seeds should also be considered.
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
This study conducts a case survey study based on the secondary data of the major pivots happened in 49 software startups, and demonstrates that customer need pivot is the most common among all pivot types.
Sohaib Shahid Bajwa, Xiaofeng Wang, Anh Nguyen-Duc et al.· Empirical Software Engineeri...· 127 citations· ⚡15
It is found that roles of MVPs in startups were not fully aware by entrepreneurs, and entrepreneurs should consider a systematic approach to fully explore the value of MVP, as a multiple facet product (MFP).
Anh Nguyen-Duc, P. Abrahamsson· International Conference on...· 93 citations· ⚡9
It is found that what perceived as biggest challenges by software startups do vary across different life cycle stages, even though its significance decreases when the learning focuses of the startups move from problem to solution and their products mature.
Xiaofeng Wang, Henry Edison, Sohaib Shahid Bajwa et al.· International Conference on...· 62 citations· ⚡6
A comprehensive overview of how enhanced sampling methods are reshaping the field, with a particular focus on the data-driven construction of collective variables, is provided.
Kai Zhu, Enrico Trizio, Jintu Zhang et al.· Chemical Reviews· 58 citations
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