Sep 2026· International Journal of Robust and Nonlinear Control· 0 citations· 35 references
TL;DR
A model‐based IRL algorithm is proposed, which recovers the expert's underlying performance functions via demonstrations, and when the agents' dynamics are completely unknown, a model‐free IRL algorithm is developed, which is implemented via neural networks (NNs).
Abstract
This paper considers the inverse reinforcement learning (IRL) problem of multi‐agent systems (MASs) in the presence of input delay and input saturation. The problem is formulated as Graphical Apprentice Games. To deal with the input delay, a model reduction method is employed to reconstruct the system state, and new performance indices are defined. Thus, the IRL problem of original MASs with input delay is transformed into the equivalent delay‐free counterpart. On this basis, a model‐based IRL algorithm is proposed, which recovers the expert's underlying performance functions via demonstrations. The algorithm consists of an optimal control (OC) learning stage and an inverse optimal control (IOC) update stage. Furthermore, when the agents' dynamics are completely unknown, a model‐free IRL algorithm is developed, which is implemented via neural networks (NNs). Numerical examples are provided to demonstrate the effectiveness of the proposed methods.
This article investigates heterogeneous high-order nonlinear multiagent systems (MASs) under an event-triggered mechanism (ETM) and proposes an approximately optimal consensus protocol derived by solving the Hamilton-Jacobi-Isaacs (HJI) equation with the proposed actor-critic-identifier (ACI) learning framework.
Xing-Yu Gao, Zhi-Hong Liu, Choonki Ahn et al.· IEEE Transactions on Cyberne...· 0 citations
In multiagent systems (MASs), policy iteration (PI) and value iteration (VI) are two fundamental reinforcement learning paradigms for solving optimal cooperative control problems, exhibiting an inherent tradeoff between convergence speed and communication complexity. To clarify this tradeoff, this article reformulates...
Yuan Li, Yi-Yan Han, Zao Fu et al.· IEEE transactions on fuzzy s...· 0 citations
This article investigates the value-iteration-based Q-learning (VIQL) scheme for discrete-time nonlinear multi-agent systems with unknown dynamics and constrained control inputs, aiming to address the optimal consensus control problem in multi-agent systems arising from practical engineering applications. First, an ite...
Yuan Wang, Ding Wang, Ming-Ming Zhao et al.· IEEE Transactions on Automat...· 0 citations
A cost function construction method and a critic learning law are proposed, which together guarantee the practical fixed-time stability of the system while overcoming the limitations of existing fixed-time reinforcement learning formulations.
The proposed scheme is proven to ensure that all closed-loop signals are practically predefined-time stable with a preassignable settling-time upper bound and the effectiveness of the approach is validated through simulation results on multiple two-link manipulator systems.
Zhou Yang, Chao-Guang Li, Hai-Tao Liu· International Journal of Con...· 0 citations
This paper develops a safe and fully decentralized multi-agent reinforcement learning (MARL) algorithm to solve a class of discrete-time control problems on networks, including the persistent monitoring problem. Fully decentralized control of agents, while offering numerous benefits, faces issues such as exponentially...
T. Rogalski, Shirantha Welikala· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.