Aug 2026· International Conference on Digital Image Processing· Vol 14351, pp. 143511Z - 143511Z-13· 0 citations· 23 references
Engineering
TL;DR
This work proposes Graph-Guided Adaptive Gaussian Splatting for Scene Stylization (GAGS)—an efficient 3D scene stylization framework for Gaussian Splatting representations that can generate high-quality stylizations and outperforms existing methods both qualitatively and quantitatively.
Abstract
The advancement of digital media technologies has greatly expanded the need for realistic and artistically expressive 3D content. As an emerging technology, 3D scene stylization, which transfers artistic characteristics from reference images to reconstructed 3D scenes, has become a prominent research direction in computer vision and computer graphics. Although Neural Radiance Fields (NeRF)-based approaches have achieved promising results in stylized novel view synthesis, they still suffer from issues such as slow optimization, high computational cost, and susceptibility to geometric artifacts. Recently, 3D Gaussian Splatting has demonstrated superior efficiency and real-time rendering capabilities. However, its discrete structure and fixed geometry restrict the accurate representation of continuous textures and fine-grained style features across multiple views. To overcome these limitations, we propose Graph-Guided Adaptive Gaussian Splatting for Scene Stylization (GAGS)—an efficient 3D scene stylization framework for Gaussian Splatting representations. First, we leverage a pre-trained 3DGS scene representation as the foundation and introduce a style-aware alignment module. This module learns cross-view style patterns to capture fine-grained, high-frequency texture information, thereby ensuring multi-view consistency. Next, we propose to construct a spatial adjacency graph over Gaussian ellipsoids to identify inter-ellipsoid style discrepancies and fuse style features from neighboring regions. In addition, we propose a Style-Intensity-Aware Gaussian Refinement module. Leveraging the previously constructed adjacency graph, this mechanism adaptively adjusts the sizes of Gaussian ellipsoids according to node affinities, thereby achieving effective stylization while preventing geometric distortion. Compared with state-of-the-art methods, our proposed approach can generate high-quality stylizations and outperforms existing methods both qualitatively and quantitatively.
DReSG represents attention-guided diffusion proposals as residual targets relative to the current render, and progressively absorbs these residuals into a shared Gaussian scene through multi-view Gaussian feedback.
InfoLoD introduces a Fisher-guided self-distillation scheme that uses the Fisher Information Matrix to select geometrically valid, information-rich pseudo viewpoints, enabling LoD training directly from a pre-trained 3DGS model without any original images.
Zhenyu Xia, Pengcheng Han, Lin Chen et al.· IEEE Transactions on Visuali...· 0 citations
This paper proposes a method that introduces an anchor re-growing module that dynamically increases neural Gaussian density in high-gradient regions using edge-aware optimization, and the Segment Anything Model (SAM) for generating accurate object segmentation masks to guide segmentation-based loss computation.
Meng-Yi Wang, Beiqi Chen, Niansheng Liu et al.· Signal, Image and Video Proc...· 0 citations
Recent advances in 3D content generation have demonstrated the effectiveness of optimization-based frameworks such as DreamGaussian, which combine 3D Gaussian Splatting (3DGS) with diffusion-guided Score Distillation Sampling (SDS) to efficiently synthesize 3D assets from a single image. Compared with earlier NeRF-base...
3D scene stylization offers enhanced immersion and visual coherence for 3D experiences in digital content creation and augmented reality applications. Existing approaches frequently struggle to balance style consistency across different viewpoints, geometry consistency as reference, and zero-shot generalization to unse...
Yi-Hong He, Hai-Yong Jiang, Yu-Xi Wang et al.· IEEE Transactions on Image P...· 0 citations
This work presents FixAnything, a single model for fixing a wide range of rendering artifacts by repurposing a pretrained video generative model, leveraging its implicit multi-view priors with only minimal modification and lightweight finetuning.
Khiem Vuong, D. Ramanan, Srinivasa G. Narasimhan· 1 citation
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