Aug 2026· IEEE Transactions on Knowledge and Data Engineering· 0 citations· 46 references
Computer Science
TL;DR
Qualitative studies in a toy environment show that BADA generates mixed samples that preserve desirable policy smoothness while accurately reconstructing multimodal value distributions, and extensive experiments on limited offline datasets further demonstrate that BADA attains state-of-the-art performance across diverse benchmarks.
Abstract
Current offline reinforcement learning (ORL) algorithms tend to overfit the training dataset and exhibit poor in-distribution generalization and robustness performance when deployed to real environments, thus compromising their effectiveness. Existing methods typically enhance in-distribution generalization and robustness by leveraging regularization techniques widely used in computer vision. However, due to the high sensitivity of low-level physical signals to distributional shifts, these methods still suffer from notable limitations in in-distribution generalization and robustness, making it difficult to achieve stable performance in complex environments. To address this issue, we theoretically analyze the error bounds of the behavior policy and action-value function trained with random episode interpolation, revealing that the error scales positively correlated with the distance between states. Based on this insight, we propose a method called $\bf{B}$oundary-$\bf{A}$ware $\bf{D}$ata $\bf{A}$ugmentation (BADA), which leverages neighboring states to construct interpolation boundaries, enabling the generation of synthetic data that more faithfully preserves the original data distribution. We first conduct qualitative studies in a toy environment, showing that BADA generates mixed samples that preserve desirable policy smoothness while accurately reconstructing multimodal value distributions. Extensive experiments on limited offline datasets further demonstrate that BADA attains state-of-the-art performance across diverse benchmarks.
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