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human-computer interaction

1,682 papers

#human-computer interacti... Preprint Open access Oct 2026

What Students Actually Ask: Demand Structure and Automation Potential in a Hybrid Support System

Large online programmes receive heavy volumes of queries during onboarding, at a scale that grows faster than the number of staff available to answer them. This paper reports a study of an AI integrated query resolution platform that spreads incoming queries across four routes: an AI based assistant, answers from fello...

Jinal Gupta, Pavani Ayinampudi, Aditya B. M. V. et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

An Audit of Measurement Quality and Answer Bias in a Large Classroom-Poll Corpus

Real-time classroom polls are widely used and increasingly generated with automated assistance, yet the questions themselves are rarely evaluated as measurements. We audit a large corpus of authentic classroom polls, 604 items across 47 sessions answered 340,668 times by 2,807 learners, as a measurement instrument. For...

Rohit Sharma, Pavani Ayinampudi, Aditya B. M. V. et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

Measuring Student Self-Assessment against Viva-Demonstrated Mastery in a Large First-Year Programming Course

Mastery-based education increasingly places the reporting of learning progress in students' hands, who record task completion on learning dashboards. The usefulness of such self-reports depends on how closely reported mastery corresponds to demonstrated competence. Most evidence on student self-assessment compares an o...

Sakshi Sharma, Pavani Ayinampudi, Aditya B. M. V. et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

Afterglow: A Place-Based Memorial Ecology for AI-Mediated Pet Bereavement

Pet bereavement often receives little social recognition. Generative AI can give a continuing bond a responsive voice, but a comforting reply may also claim authority to forgive or request attention. We investigate how a memorial can support connection without turning remembrance into obligation. Through Research throu...

Hanjing Shi, Dominic DiFranzo · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

C-LISTEN: Cognitive Load Impacts of Sensory-Triggered Environmental Navigation in Virtual Reality

Nowadays, Virtual Reality (VR) systems are more helpful for making decisions, training, and rehabilitation. Multimodal settings in these systems impose a significant balance and cognitive difficulties. Additionally, decreased performance, higher cognitive load, user overwhelm, and limited accessibility of VR technology...

Md. Monowar Hossain, M. Rasel Mahmud · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

Beyond Monoscopic Viewing: A Study on 3D Gaussian Splatting Quality in VR

Stereoscopy is fundamental to virtual reality (VR), providing depth perception through binocular viewing. Recent advances in 3D Gaussian Splatting (3DGS) enable high-quality novel view synthesis, making it well suited to immersive VR. We render 3DGS reconstructions stereoscopically and evaluate them in a head-mounted d...

Shreyas Shivakumara, Gabriel Eilertsen, Karljohan Lundin Palmerius · 0 citations

Game-Based versus Training-Based Virtual Reality for Cognitive Rehabilitation in Mild Cognitive Impairment and Dementia: A Systematization of Design Paradigms, Outcomes, and Evaluation Rigor

Therapeutic exercises can help slow cognitive decline in dementia, but conventional programs are often tedious and difficult to sustain. Virtual reality (VR) offers an alternative through game-based approaches designed to improve engagement and training-based approaches focused on structured functional recovery. Prior...

Anowarul Faruk Shishir, M. Mahmud · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

AI-Powered Symptom Assessment and User Experience: A Case Study of Simtomi and Simtomi-Care

Digital symptom checkers are widely used for quick guidance on health concerns, yet many systems still face challenges in collecting accurate information, supporting communication, or integrating with clinical workflows. To explore how these tools function in real use, we examine the case of the Simtomi system, which p...

Jinha Lee (Indiana Wesleyan University, Marion, USA) et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

Why and How People Check Generative AI Output for Mistakes

Generative AI output can contain errors, such as hallucinations, non-responsive results, or otherwise inaccurate or potentially harmful content. To explore the public's emerging understanding, attitudes, and behavior regarding such mistakes, we ran an online survey in the United States with 1,503 respondents, with a re...

Patrick Gage Kelley, Derrick Feldmann, Reena Jana et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

Baseline Exposure to Common Data Visualization Types Among the U.S. Adult Population

Data visualizations are a primary means of communicating statistical information to the public. Their expanding use across news media, public health, education, and government reporting places greater importance on audiences' ability to recognize and interpret them. While a significant body of prior research has establ...

Kiegan Rice, Nola du Toit, Quentin Brummet et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

RealGUINoise: An Interactive Cross-Platform Benchmark for GUI Agent Robustness under Real-World Interface Noise

Graphical User Interface (GUI) agents and Computer-Using Agents (CUAs) are rapidly becoming practical tools. However, real-world deployment increasingly exposes performance failures and safety risks, while a major yet underexplored source of these problems lies in the complex and noisy conditions of everyday interfaces...

Yongjiang Wu, Junyuan Zhang, Ada Chen et al. · 0 citations
#human-computer interacti... Preprint Open access Oct 2026

One Tool, One Taste? How Vibe Coding Trades Collective Diversity for Individual Creativity

Vibe-coding systems turn natural-language instructions into deployed websites, but little is known about the diversity of designs produced within a shared production context. We study 73 promotional websites created by graduate students with Lovable for distinct real businesses under a graded assignment that rewarded o...

L\'eonard Boussioux, Ziyi Zhao, Kanghyun Cho · 0 citations

From tech blogs

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MIT News · Artificial Intelligence Oct 7, 2026

Discovering the value of humanistic inquiry

Students in MIT’s Concourse program delve deeply into the human condition, debate challenging questions, and learn to develop judgment about issues that can’t be quantified.

Microsoft Research Blog Oct 6, 2026

What AI gets wrong and what failure teaches us

Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity.  The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.

MIT News · Artificial Intelligence Sep 30, 2026

This game-playing AI is the new champ at Stratego

Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.

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