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human-computer interaction

1,707 papers

#human-computer interacti... Preprint Aug 2026

Understanding Behavioral Dark Patterns of High BMI Individuals

This work analyzes the DiversityOne dataset, comprising four weeks of passive smartphone sensing and ecological momentary assessments collected from 453 university students across eight countries, and extracts behavioral features spanning dietary habits, physical activity, screen time, and smartphone usage, and investi...

Manjeet Yadav, Prasenjit Karmakar, Suchetana Chakraborty · 0 citations
#human-computer interacti... Preprint Aug 2026

Measuring the"Interaction Gap"in Drama Therapy with AI

This paper sketches a starting point for task design and measurement signals grounded in drama therapy's existing use of role and aesthetic distance, and raises provocations for workshop discussion: the observer effect and privacy paradox that measurement introduces, and the question of whose lens the gap is.

Sora Kang · 0 citations
#human-computer interacti... Preprint Aug 2026

An Eye-Tracking Dataset for Viewing Distance Categories in Real-World Scenarios

GazeDepth is introduced, an eye-tracking dataset collected from 19 participants using a wearable tracker during tasks reflecting real-world scenarios that captures gaze characteristics that distinguish the three viewing-distance categories, supporting gaze-based distance inference and distance-aware interaction in real...

Dohwan Kim, Yejin Choi, Seungbok Lee et al. · 0 citations
#human-computer interacti... Preprint Aug 2026

AREAs-Lab: An Interactive Environment for AI-driven Requirement Elicitation for AI Systems

Building effective AI systems increasingly depends on writing high-quality task requirements, yet users often struggle to articulate the constraints, preferences, and edge cases that determine success. This problem is especially acute in AI development, where behavior is shaped not only by human expectations but also b...

Pengshan Cai, Zi-Hao Zhang, Ting Jin et al. · 0 citations
#artificial intelligence Preprint Aug 2026

Structured State Reconciliation for Human-AI Task Handover

A provenance-aware pipeline that converts task telemetry and human-authored reports into a shared typed task-state representation, aligns and reconciles their facts, detects conflicts, and generates structured handover reports supports provenance-aware state reconciliation as a design pattern for safer AI-assisted hand...

Kayleigh Bishop, Maria P. Stull, Breanne Crockett et al. · 0 citations
#artificial intelligence Preprint Aug 2026

Delegating Before Learning: Where Generative AI Sits in Students'Professional Communication

This work model the AI-mediated process of writing a student--instructor email at the highest level of involvement, and compares it with an unaided model of writing the same messages, built from participants' accounts and a classic model of the writing process.

Jared Ren, Soobin Cho · 0 citations
#human-computer interacti... Preprint Aug 2026

Visible but Not Yet Curatable: Characterizing the Curatability of Compact and Derived Open LLM Artifacts

A minimal seven-field curatable record is derived and complementary responsibilities for model hubs, scholarly indexes, and digital libraries are derived, providing practical guidance for improving the preservation and bibliographic control of open LLM artifacts.

Yi-Yi Lu, Yi-Lai Qian, Yu-Cheng Jin · 0 citations
#human-computer interacti... Preprint Aug 2026

Bringing Data to Life: Designing Data Characters for the Emotional Self

Data Characters is introduced, a visualization approach that represents affective content in journaling through human-like characters and investigates the potential of character-based representations for conveying affective experiences and explores what visual encodings emerge through customization.

Diego Abarcar Calugay, Isabella Amador, Keke Wu · 0 citations
#human-computer interacti... Preprint Aug 2026

A Conceptual Framework for Modeling Team Adaptation in Cooperative Games Through Ludic Knowledge

A preliminary framework for analyzing adaptability in cooperative games by conceptualizing adaptive stimuli as retrieval or disruption of players'ludic knowledge is presented and offered an initial vocabulary for describing how cooperative games can be designed to create demands for team adaptation.

Caleb Vatral · 0 citations

From tech blogs

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MIT News · Artificial Intelligence Oct 7, 2026

Discovering the value of humanistic inquiry

Students in MIT’s Concourse program delve deeply into the human condition, debate challenging questions, and learn to develop judgment about issues that can’t be quantified.

Microsoft Research Blog Oct 6, 2026

What AI gets wrong and what failure teaches us

Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity.  The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.

MIT News · Artificial Intelligence Sep 30, 2026

This game-playing AI is the new champ at Stratego

Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.

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