GameASG-Bench is introduced, a benchmark that makes behavioral testability part of the generation task for game development, and an evaluation interface specification before generation is declared, fixing legal starting scenarios, player-level actions, stable snapshots, rejection behavior, and invariants while leaving...
Xiu-Hui Zhang, Yi Chen, Shusheng Xu et al.· 1 citation· ⚡1
The TaCCS-DFA framework is designed, which combines online low-rank Fisher subspace estimation with an adaptive gating mechanism to enable efficient task-oriented fusion, and significantly tightens the upper bound on the output error.
Yun Bian, Yi Chen, Hai-Quan Wang et al.· arXiv.org· 0 citations
This work proposes Ecdysis, which aggregates failure evidence across task instances before promoting recurring failure patterns into persistent harness evolution, biasing evolution toward repairs that are more likely to generalize beyond individual model behaviors.
Rui-Qing Yue, Yu Cui, Zhuo-Yu Sun et al.· 3 citations· ⚡1
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