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Weijun Li

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#machine learning Preprint Aug 2026

GameWAM: A World Action Model for Video Games

This work introduces GameWAM, to its knowledge the first WAM for native closed-loop gameplay and GUI control and uncovers Low-Frequency Action Source Imprinting (LASI), in which low-frequency components of the sampled action source systematically steer coarse generated camera motion under fixed conditioning, revealing...

Yun-Cheng Guo, Zhan-Qiu Zhang, Yi-Wen Guo et al. · 0 citations

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