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Pu Cao

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Preprint Aug 2026

DrawAI: Agentic Benchmark and Workflow for Making Raster Images Editable

Recent image-generation models and multimodal agents can produce high-quality visuals for increasingly complex visual communication tasks. Yet their raster outputs remain difficult to use directly because meaningful content and relationships are flattened into pixels, preventing users from inspecting, modifying, rearranging, or reusing individual components. We formulate image-to-editable reconstruction, which recovers a structured, directly manipulable artifact from a raster image while preserving its visual and semantic content. The central challenge is to jointly satisfy Fidelity and Editability, which often trade off in practice. To study this task, we introduce DrawAI, comprising an agentic benchmark, DrawAI-Bench, and a reconstruction workflow, DrawAI-Flow. DrawAI-Bench spans scientific figures, presentation slides, posters, and diagrams, combining real and AI-generated images to reflect practical visual-creation scenarios. It evaluates Fidelity and Editability through a hybrid protocol of 39 criteria: deterministic rule-based metrics measure properties with direct correspondences, while asset-specific vision-language rubrics capture semantic and perceptual qualities for which exact matching is misleading. Besides, we propose DrawAI-Flow, a two-stage agentic workflow in which a Parser Agent turns extracted elements evidence into an explicit reconstruction plan, and a Reconstruction Agent realizes the plan as executable graphics code through an iterative code-render-validate-revise loop. On DrawAI-Bench, we systematically evaluate thirteen models across five agent harnesses to study the effects of model capability, harness choice, and workflow design. The results show that reconstruction quality and costs vary substantially across model-harness configurations, while DrawAI-Flow consistently improves editable structure.

Pu Cao, Qingye Kong, Xuedan Yin et al. · 2 citations · ⚡1
Preprint Aug 2026

PointRL: Learning Point-Level Vision-Language Grounding from Verifiable Annotation Evidence

Vision-language models (VLMs) increasingly rely on point coordinates as a compact and executable interface for visual grounding in GUI interaction, robotic manipulation, and interactive visual systems. However, learning reliable pointing behavior remains difficult because the supervision space is inherently non-unique: many coordinates may be valid within the same target region, while multi-instance instructions require target coverage, count consistency, and duplicate suppression. This work presents PointRL, a verifiable reinforcement learning framework that learns point-level grounding from existing heterogeneous annotation evidence. PointRL converts bounding boxes, masks, and instance labels into pointing instructions, while retaining their target supports, instance membership, and set constraints as hidden verifier evidence, i.e., annotations kept outside the prompt and used by a deterministic checker to score predictions. The proposed reward evaluates parseability, point validity, instance coverage, cardinality consistency, and redundant or missing predictions. On PointArena, PointRL improves the overall accuracy of Qwen3.5-4B from 56.11% to 65.58%. Further evaluations on RoboSpatial, BLINK, and Ref-Adv show same-backbone gains on the evaluated external benchmarks, suggesting that verifiable point-level feedback may benefit spatial grounding in these settings.

Jing-Yang Su, Pu Cao, Xiu-Ze Jin et al. · 0 citations

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