Skip to content

Author

Li-Zhuang Ma

We have 8 of 666 papers

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Preprint Sep 2026

GraLoD: Graphics-Inspired Continuous Level-of-Detail Learning for Image Restoration

GraLoD, a plug-and-play framework that treats restoration scale as a spatially varying and stage-dependent continuous variable, is proposed and minimal-sufficient footprint calibration (MSFC) together with structure-aware regularization (SAR) is introduced to encourage restoration-effective and spatially coherent LOD a...

Hu Gao, Li-Zhuang Ma, Yulong Chen · 0 citations
Preprint Aug 2026

Tired Actor: Fatigue-Informed Character Control

This work proposes to adopt fatigue as a proxy of the finite energy limit, inject it into general character animation, and thoroughly investigate how fatigue introduces new characteristics to physics-based character control.

Shengyuan Zhang, Xinpeng Liu, Mu-Chun Niu et al. · 0 citations
Preprint Aug 2026

TRACE-Bench: Decomposing and Diagnosing Multi-Reference Image Generation

Recognizing that diverse multi-reference tasks share a common set of atomic operations, this work formalizes four operators: Anchor, Disentangle, Disentangle, Apply, and Compose, and constructs TRACE-Bench, comprising approximately 1,600 evaluation cases across slot counts 1--8.

Haoran Wang, Chaofan Ma, Ran Yi et al. · 0 citations
Preprint Aug 2026

VicEdit: Learning to Edit Videos from Visual In-Context Examples

This work proposes Visual In-context Editing, a new paradigm elevating video editing from textual instructions to multi-modal visual guidance encompassing single image, image pair, and video pair, and curates VicEdit-400K, the first large-scale dataset for visual in-context video editing.

Yu-Ji Wang, Teng Hu, Yu-Heng Chen et al. · 0 citations
Preprint Aug 2026

GroupForward: Building Referable 3D Scenes via Instance-Grouped Feed-Forward Gaussian Splatting

This work proposes GroupForward, an instance-grouped feed-forward Gaussian splatting model that reconstructs geometry, appearance, instance structure, and semantics from sparse, unposed, and uncalibrated multi-view images and proposes a Referential Scene Reasoning Framework (RSRF) for complex 3D referring segmentation.

Qi-Jian Tian, Zimeng Wu, Xu-Hong Wang et al. · 0 citations
Preprint Aug 2026

Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing

This work proposes Change and Invariance Motion Editing (CIME), a unified framework that comprehensively decouples change and invariance into spatial pose and temporal rhythm dimensions and introduces the Riemannian Non-uniform Integral Manifold Mapping module.

Shao-Hui Lin, Zhenwu Shi, Jing-Yu Gong et al. · 1 citation · ⚡1
Preprint Jul 2026

Cycle-World: Mitigating Error Accumulation in Long-term Video World Models via Reverse-Prediction Cycle Consistency

This work proposes Cycle-World, a novel framework designed for stable and temporally consistent long-video generation that tackles error drift by enforcing strict temporal reversibility across both the training and inference phases, and demonstrates that forward generative drift can be strictly bottlenecked by a cycle-...

Zihan Su, Teng Hu, Jiangning Zhang et al. · 1 citation

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.