AutoIntervene is presented, an online framework that selectively transfers control between an action-chunking policy and an operator during deployment, and calibrate separate switching thresholds for the two directions from empirical quantiles of evaluation-level scores on held-out expert demonstrations, avoiding direct manual tuning of score cutoffs.
Abstract
Action-chunking visuomotor policies learn from demonstrations and improve temporal consistency by predicting short action sequences rather than single-step commands. Yet perception errors and execution drift can move the robot outside the demonstration distribution, while the policy continues to produce smooth action chunks that are inconsistent with the observed state. We present AutoIntervene, an online framework that selectively transfers control between an action-chunking policy and an operator during deployment. AutoIntervene evaluates proposed chunks against a visual-action support memory built from successful task executions, combining visual similarity with consistency between proposed and reference actions. Phase-local support governs policy-to-operator transfer within the current task phase, whereas global support governs the return to policy control after operator recovery. We calibrate separate switching thresholds for the two directions from empirical quantiles of evaluation-level scores on held-out expert demonstrations, avoiding direct manual tuning of score cutoffs. Intervention segments retained from successful rollouts target learner-induced states and provide corrective supervision for subsequent policy updates. Experiments on real-world bimanual manipulation tasks show higher post-adaptation task success and lower operator-control time than manual intervention. Videos and additional results are available at https://aus.bot/research/autointervene/.
ForceRFT is presented, a force-guided residual reinforcement learning framework that learns contact-dependent corrections from human supervision and autonomous task outcomes and shows higher autonomous success rates than the evaluated demonstration-trained and residual-imitation baselines.
Yi-Cheng Wang, Chao-Yang Zhang, Xu-Qi Su et al.· 0 citations
Action chunking provides temporal abstraction in reinforcement learning by selecting short action sequences instead of individual actions, but many existing approaches face two limitations in high-dimensional robotic control. First, many rely on value functions over action chunks, which can be difficult to learn as act...
Visuomotor policies can execute familiar tasks yet lack the corrective behavior needed after their own mistakes. We present a framework for recursive self-improvement through local recovery supervision. Each round audits the current policy, generates corrective demonstrations at supported failure states, and uses them...
SPACE induces two-level programmatic skills from successful trajectories, where subskill boundaries serve as direct chunk-boundary supervision from trajectory-induced programmatic skills, and distilled into a primitive-chunk policy via hybrid on-/off-policy optimization.
Yan-Ting Yang, Can Jin, Jin-Man Zhao et al.· 3 citations
World-Action Models (WAMs) couple action generation with predictions of how physical interactions unfold. However, current post-deployment learning paradigms typically improve behavior without requiring better world predictions. Especially in dexterous manipulation, small execution errors can compound in high-dimension...
Xiang-Cheng Zhan, Zi-Rui Chen, Yi-Chen Zhao et al.· 1 citation
Action chunking is a standard execution strategy in modern Vision-Language-Action (VLA) frameworks, but fixed execution horizons impose a trade-off between efficiency and accuracy. Short chunks require frequent inference and may cause oscillatory behavior, whereas long chunks can become misaligned with newly observed s...
Run-Ze Xu, Xiaolong Shan, Shuang Dai et al.· 5 citations
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