A user evaluation shows that the proposed KABURI-TTS attains higher naturalness at both the utterance and the interaction level, and an analysis of voice activity confirms that the proposed method produces more overlap and more frequent turn-taking.
Abstract
Realizing full-duplex spoken dialogue requires large amounts of two-channel, one-speaker-per-channel conversational speech data. Although conversational text-to-speech (TTS) engines have been developed, they are not necessarily robust to two-party simultaneous phenomena such as backchannels, interruptions, and overlaps that occur while the interlocutor is speaking. In this work, aiming at conversational speech synthesis that reproduces human-like overlap, we propose KABURI-TTS. KABURI-TTS takes a per-speaker phoneme raster as input and renders the speech of the two speakers on separate channels, conditioned on the per-frame phonemes and the voice activity derived from them. Because the phoneme raster is supplied by a separate module, the proposed method enables controllable generation of one-speaker-per-channel, two-party spoken dialogue. A user evaluation shows that, compared with strong baselines, the proposed method attains higher naturalness at both the utterance and the interaction level. Furthermore, an analysis of voice activity confirms that the proposed method produces more overlap and more frequent turn-taking.
VoiceChat-TTS is proposed, a low-latency, continuous, and streamable text-to-speech model for interactive agents that enables always-on, responsive speech generation while preserving modularity and high speech quality.
Edresson Casanova, Jaehyeon Kim, Mariana Graterol Fuenmayor et al.· 3 citations
Full-duplex speech models are moving voice interaction beyond conventional turn-taking, yet natural conversation is shaped not only by when an agent speaks, but also by how it behaves as a conversational character. We present CharDuplex, a character-driven full-duplex speech model that combines real-time spoken interac...
Donghang Wu, Yi-Si Liu, Chen Chen et al.· 0 citations
Speech large language models (speech LLMs) perform well on automatic speech recognition (ASR) when sufficient paired speech-text data is available, but their performance degrades in low-resource settings. A cascaded pipeline that performs speech-to-phoneme (S2P) conversion followed by phoneme-to-grapheme (P2G) conversi...
Conversational Voice, a pipeline that converts real two-speaker excerpts into three complementary training-data artifacts, is presented, a pipeline that converts real two-speaker excerpts into three complementary training-data artifacts.
Richard Yucheng He, Bao-Dong Cao, Chen Xu et al.· 1 citation
D DuplexGen is presented, a dialogue synthesis framework that explicitly decouples content, timing, and acoustics and produces conversational dynamics closer to the real-dialogue reference distribution than the stitching baselines evaluated in this study.
Pengcheng Wang, Sheng Li, JiyiLi et al.· 0 citations
Two PersonaPlex-7B instances exchange audio tokens on a shared clock in unscripted conversation, and one floor-transfer rule is applied to them and to Switchboard, and it is asked what timing the loop settles into.
Li-Chen Zhu, Yueqian Lin, Yi-Heng Wang et al.· 0 citations
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