How far a pushed object slides depends on its mass and friction, which no single image reveals. Pretrained visual encoders are increasingly used as the perception front end of world models for manipulation, and their physical competence is assessed with perturbation benchmarks and linear probes, almost always in a clean, fixed-camera scene. We show that these assessments cannot distinguish an encoder that infers physics from one that does not. CALIPER (calibrate, then predict) is a direct test: an object of unknown mass and friction is struck twice at known speeds, a third strike is shown only up to the moment of contact, and a linear readout on frozen features must predict how far the object slides. Swapping in another object's calibration clips checks that the evidence is actually used. Across 2,000 simulated episodes and eight representations, from V-JEPA 2 to a randomly initialised ViT and raw pixels, calibration adds +0.50 R^2 and the swap removes it. Yet in the clean scene every representation lands within 0.02 R^2 of the ceiling set by true simulator state, because a fixed camera exposes the object's displacement directly in pixel coordinates. Resampling camera, lighting, and clutter for every clip spreads the same representations across 0.50 R^2; when the readout chooses a push speed for a goal distance, V-JEPA 2 misses by 4 mm and the random ViT by 20 mm, no better than ignoring the object. Linear probes track none of this: a change in frame aggregation moves a probe more than pretraining does, and erasing the probed mass direction from the same representation costs nothing in one scene and 0.35 R^2 in the other. Whether a benchmark can rank models is an empirical property, and we give three checks that establish it.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
From feet to fingertips — we are teaching robots intelligent whole-body control, fine dexterity, and teamwork to complete a broad range of complex tasks.
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.
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