This work presents AVSplat, a framework that turns additional views into reliable signals for both aggregation and representation, and restores positive view scaling where performance remains stable or improves as more input views are added, instead of degrading in the dense-view regime.
Abstract
Pose-free feed-forward 3D Gaussian Splatting enables novel view synthesis from uncalibrated multi-view images. Although more views should improve performance, existing methods often degrade with dense-view inputs because global aggregation spreads attention over many tokens, and naive voxel fusion averages many Gaussians into overly smooth representations. We present AVSplat, a framework that turns additional views into reliable signals for both aggregation and representation. Before global attention, each view performs a single lightweight interaction with a small set of Assist Views chosen for relevance and diversity, and the cached features provide a focused scene context that stabilizes correspondence. For representation, we use adaptive temperature-aware voxel fusion that sharpens attribution under high occupancy, guided by occupancy and point confidence. Crucially, AVSplat restores positive view scaling where performance remains stable or improves as more input views are added, instead of degrading in the dense-view regime. Ablations show that Assist View Preconditioning is primarily responsible for preventing dense-view degradation, while Occupancy-guided Voxel Fusion contributes most of the single-point image-quality gains.
An alternating optimization framework that uses a pre-trained image diffusion model to generate geometrically consistent pseudo-views for additional 3DGS supervision and introduces Generative Active Pseudo-view Selection (GAPS) to balance reconstruction informativeness and generative reliability when choosing target vi...
Hong-Fei Zhu, Hao-Chen Deng, Si-Tao Zhang et al.· 0 citations
AnyGS2Mesh is presented, the first feed-forward framework for directly reconstructing 3D meshes from 3D Gaussian Splatting representations with support for arbitrary input image resolutions, and demonstrates the potential of combining Gaussian representations and feed-forward Transformer architectures for scalable 3D g...
Yuxuan Song, Fan Gao, Yi-Bo Zhao et al.· 0 citations
Zebra3D, a layerwise sparse-linear hybrid attention framework that improves the efficiency of pretrained 3D foundation models without training from scratch, achieves strong reconstruction and camera-pose accuracy at high attention sparsity, with training-free variants remaining close to their dense counterparts.
Utkarsh Saxena, Rui-Jing Yang, Mehdi Rezagholizadeh et al.· 0 citations
Across RealEstate10K, DL3DV, Tanks-and-Temples, and Mip-NeRF 360, SplatGuide achieves state-of-the-art pose-free novel view synthesis, and surpasses the ground-truth-pose baseline.
Ye-Jun Zhang, Zi-Han Wang, Xue-Si Ji et al.· 0 citations
GrapeSplat amalgamates multi-view cues into a voxel-aligned scene representation and decodes Gaussians directly from the learned grid, requiring no per-scene optimization or post-processing.
Si-Yu Lu, Yung-Yao Chen, Yi-Jan Chen et al.· 0 citations
Feed-forward 3D Gaussian Splatting reconstructs an explicit Gaussian representation from multiple input images in one network execution, making 3D reconstruction increasingly accessible for casual captures. However, such captures frequently contain transient objects that appear in only a subset of the views. Such conte...
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.