A 0.6B language model, asked to verify 1,200 logical conclusions (half valid, half corrupted by a single semantic edit), answers YES every time. Judged by behavior it discriminates nothing; linear probes on its hidden states read the correct verdict at 0.96 AUC, transferring to unseen logical structures and separating foils built from exactly the words of the true conclusion (0.90). We ask where the verdict is lost, and find the dominant failure is a single scalar. The verdict survives to the model's own output logits (margin AUC 0.89) along a well-aligned readout direction; a saturated decision threshold, offset by +4.6 sigma, erases it. The diagnosis generalizes: across 90 semantic-label configurations of a five-model, three-family factorial, behavioral accuracy collapses onto a single function of threshold offset (Spearman -0.93) while margin ranking moves far less. Across a 13x scale range, internal knowledge saturates while free-form behavior is non-monotone: an 8B model underperforms its 4B sibling through an answer-channel failure rather than the threshold; forced-choice accuracy is monotone. The diagnosis is actionable: a one-parameter correction, never fit on evaluated structures, repairs behavior from 50% to 81% (0.6B); calibrated margin decoding recovers 94% at 8B; few-shot prompting works the same way, recentering the threshold (+4.6 sigma to 0.0 sigma) while preserving ranking. Comparing probe to margin separates three regimes: concealed, miscalibrated, and undetected. On a maze task built so foils carry no surface cues, the audit correctly reports the third. In the standard generation setting, answer-surface features and heuristic labels reproduce published probing results without any internal access.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19