Sep 2026· Proceedings of the 2026 United Kingdom and Ireland Computing Education Research· 0 citations· 2 references
TL;DR
DevJourney is presented, a Generative AI-powered educational game that supports experiential and adaptive learning and highlights the potential of AI-enhanced game-based learning to strengthen software engineering education and better prepare students for industry practice.
Abstract
Computer science graduates often struggle to apply software engineering theory to practice. Skills such as applying Agile methodologies, working with industry tools, and understanding end-to-end software development workflows remain challenging to acquire through traditional coursework alone. This paper presents DevJourney, a Generative AI-powered educational game that supports experiential and adaptive learning. Grounded in Bloom’s Taxonomy and informed by empirical findings from students, lecturers, and software engineers, the system simulates key stages of the Software Development Life Cycle using AI-generated scenarios and feedback. A summative evaluation revealed positive perceptions of usability, engagement, and learning support, highlighting the potential of AI-enhanced game-based learning to strengthen software engineering education and better prepare students for industry practice.
This work analyzed 23 publicly available syllabi and course materials of upper-division, credit-bearing courses that meet specific criteria, including explicitly addressing Generative AI in software engineering, and characterized courses'learning objectives, assessments, topics, and documented AI tools.
Francis Geng, Anshul Shah, Miannuan Chen et al.· 1 citation
The development process and customizable alignment with pedagogical outcomes for the AI Client for Engineering are outlined, which aims to provide students with knowledge and practical experience, preparing them for future challenges and opportunities in academic, professional, and industry contexts.
Elias Poitras-Whitecalf, Emily Marasco, Keeryn Johnson· Proceedings of the Canadian...· 0 citations
This work introduced an ideation process into their project-based learning approach, which helps students cope with uncertainty and develop skills needed to operate in scenarios that more accurately mirror professional practice.
Jaejoon Lee, S. Nicholson, Kay Bond· Annual Conference on Innovat...· 0 citations
This research unpacks the problem-solving strategies, collaboration patterns, and agency shifts underlying human–GenAI collaboration in software engineering education using a mixed-methods approach.
Sonika Pal· Proceedings of the 2026 ACM...· 0 citations
TPACK-guided scaffolding can align AI affordances with pedagogical goals and RE content, offering design guidance for responsible AI integration in RE education.
Hansika Ekanayake Mudiyanselage, Rohan Jai Dharmaraj, Malik Abdul Sami et al.· arXiv.org· 0 citations
This paper confronts the critical “implementation gap” in software engineering education by charting a practical path from a theoretical micro-credential blueprint to classroom reality. While a suite of ten stackable credentials mapped to the software development lifecycle offers a promising solution for developing pro...
Franklin Parrales-Bravo, Roberto Tolozano-Benites, Lorenzo Cevallos-Torres· 2026 6th International Confe...· 0 citations
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