We introduce Accelerating Dexterity via Pre-Training (ADEPT), a large-scale reinforcement learning (RL) framework for learning sim-to-real transferable dexterity across high degree-of-freedom (DoF) robot embodiments that can solve long-horizon tasks directly from raw visuo-tactile perception. ADEPT pretrains a dexterous policy on a generic object reposing task, then post-trains downstream policies with this pretrained behavior as a prior. ADEPT enables learning new behaviors that are otherwise difficult to discover from scratch on multi-fingered robots and avoids learning the same set of skills over again for every new downstream task. The pretrained policy zero-shots the reposing phase of downstream tasks, but na\"ive RL fine-tuning rapidly degrades this capability during transfer. We address this with a stable post-training recipe combining behavior-cloning distillation, critic warm-up, and conservative on-policy updates. To safely exploit the full kinematic dexterity, we introduce a joint-space Geometric Fabric that mediates between the RL policy and the robot. We distill post-trained teachers into perceptive students that zero-shot sim-to-real transfer on two embodiments: a 23 DoF Kuka-Allegro with two RGB cameras, and a 29 DoF Flexiv-Sharpa with two RGB cameras and five vision-based tactile sensors, and can solve long-horizon tasks from challenging initial states with dexterity at human-level speed.
Simulation Pre-training for Dexterity (SPD) is introduced, a pre-training framework for dexterous manipulation that uses data entirely collected in simulation and outperforms training behavior cloning policies from scratch, showing that simulation teleoperation is a viable pre-training source for real-world dexterous m...
Sarthak Kamat, Adam Rashid, Satvik Sharma et al.· 0 citations
This work uses Sample-based Model Predictive Control entirely in simulation as an automated, rapidly tunable expert to generate massive offline datasets and validate the robustness of this sim-to-real framework by successfully deploying complex loco-manipulation skills across different morphologies.
Martin Schuck, Maks Sorokin, S. Manni et al.· 1 citation
Through systematic hardware experiments, this work identifies and analyze the key factors that govern sim-to-real transfer in dexterous manipulation, offering practical guidance for retargeting-based learning in contact-rich settings.
Yunhai Feng, Natalie Leung, Jiaxuan Wang et al.· arXiv.org· 1 citation
This work introduces Continual Interactive Distillation for Embodied Reinforcement Learning (CIDER), a continual reinforcement learning framework that freezes the accumulated historical policy as a teacher before learning each new task and interleaves task learning with distillation-based retention.
Hou-Lin Li, Ming Xu, Guofeng Xu et al.· 0 citations
This paper proposes a novel framework called Prior Transfer Reinforcement Learning (PTRL), which improves both training efficiency and model transferability across different robots, and introduces a fine-tuning mechanism that selectively freezes layers of the policy network during transfer.
Instruction-Conditioned Exploration (ICE), which appends one of a small fixed set of instructions to task prompts during training, using the same set for every problem, increasing the coverage of behaviours attempted, improves Qwen3-1.7B held-out pass@1 performance at 4K response length on mathematical reasoning tasks.
Jim Dilkes, V. Yazdanpanah, Sebastian Stein· 0 citations
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