Skip to content

OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields

Jul 2026 · arXiv.org · Vol abs/2607.10840 · 3 citations · ⚡ 1 influential · 51 references
Computer Science

TL;DR

OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.

Abstract

Previous feed-forward 4D reconstruction methods either predict per-frame static point clouds, ignoring foreground motion, or estimate point cloud trajectories while being limited to small camera motions. This restricts their ability to aggregate observations over time and reconstruct complete dynamic scenes under large viewpoint changes. To address this limitation, we propose OmniX, a feed-forward 4D reconstruction framework that predicts dense 3D point trajectories for every pixel from videos with large camera motion. OmniX decouples dynamic motion modeling from static geometry prediction and represents motion using a compact set of dynamic tokens. By leveraging the sparse and low-rank structure of 3D motion, these tokens generate trajectory fields for all pixels across all images while efficiently preserving global interactions. To facilitate training, we further build an automatic UE5-based 4D data engine and introduce a large-scale dataset containing 80K scenes and 1.28M multi-view videos with full geometric annotations. OmniX achieves state-of-the-art performance on dense 3D point trajectory prediction and 3D point tracking, while also demonstrating competitive results on video depth estimation and camera pose estimation.

View source

Similar papers

Preprint Aug 2026

UniQuery4R: Unified 4D Scene Reconstruction from a Single Query

UniQuery4R is presented, a query-conditioned framework that encodes a multi-frame clip once and selects the source view, target view, and continuous source-image coordinate only at decoding time via source-to-target cross-attention, and introduces a direction-magnitude parameterization of scene flow with separate super...

Tiancheng Chen, Sheng Tang, Wenhua Jin et al. · 1 citation
Jul 2026

Glob3R: Global Structure-from-Motion with 3D Foundation Models

Glob3R is presented, a global SfM-style reconstruction built on 3D foundation models to explicitly optimize feed-forward geometric predictions, and consistently improves over feed-forward foundation-model baselines and recent scalable reconstruction methods, while being more robust than classical SfM pipelines.

Junyuan Deng, Heng Li, Ke-Jie Qiu et al. · 0 citations
Preprint Aug 2026

FlexSplat: Flexible Feed-Forward 3D Gaussian Splatting without Point Cloud Correspondence

FlexSplat matches or approaches posed state-of-the-art reconstructors while requiring neither camera poses nor ground-truth depth, and matches the best perceptual (LPIPS) quality among the compared methods on GSO.

Amir Sabbaghziarani, Han-Ting Ye, Maria Gorlatova et al. · 0 citations
Preprint Aug 2026

Map-Det3D: Metric Feed-Forward 3D Reconstruction Prior for Multi-view 3D Object Detection from Streaming Inputs

Map-Det3D is an online multi-view 3D object detection model that brings detection directly into a 3D space reconstructed from RGB, suggesting that training reconstruction priors for detection is a practical route to stable metric 3D detection from monocular video.

Yung-Hsu Yang, Luigi Piccinelli, S. R. Bulò et al. · 1 citation
Aug 2026

Dynamic View Synthesis from Monocular Videos via Motion-aware Gaussian Splatting.

This paper proposes a semantics-guided scene decoupling module that separates Gaussian primitives into static and dynamic components based on motion vectors, and introduces a motion-aware densification module for motion compensation, which alleviates the incomplete rendering of dynamic objects caused by insufficient sp...

Chulin Zhao, Xue Wang, Guo-Qing Zhou et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.