Method, an egocentric world-action simulator that synthesizes controllable, high-quality manipulation videos to expand scarce real-world training data, is presented, demonstrating that the synthesized data substantially improve downstream WAM generalization.
Abstract
Egocentric video offers rich manipulation experience for embodied AI, yet collecting diverse egocentric data across scenes, objects, motions, and embodiments remains costly. We present \method, an egocentric world-action simulator that synthesizes controllable, high-quality manipulation videos to expand scarce real-world training data. \method{} builds on a pretrained video generation prior and introduces two geometry-aware conditioning mechanisms. Online Anchored Projective Memory (OAPM) preserves a first-frame 3D scene anchor while periodically refreshing a recent state during autoregressive generation. Action-3D Rotary Position Embedding (A3D-RoPE) encodes end-effector motion with camera-aware 3D rotary coordinates, injecting action geometry into skeleton-to-video cross-attention for precise control. Together, these components improve visual fidelity, geometric stability, and action alignment in long egocentric rollouts. Moreover, augmenting 400 real trajectories with 400 \method-generated trajectories improves out-of-distribution real-robot success from 77\% to 84\% on single-arm tasks and from 53\% to 70\% on dual-arm tasks, demonstrating that the synthesized data substantially improve downstream WAM generalization.
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EgoWAM is introduced, a controlled human-robot co-training framework that fixes the policy backbone, action head, and data mixture while varying only the world prediction target, comparing Pixel, DINO, and 3D motion flow.
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GaussianWAM is proposed, a training-time representation-enhancement framework that organizes geometric and semantic supervision through a 3D Gaussian field and improves performance on standard LIBERO and shows positive transfer trends on RoboTwin and real-world manipulation.
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RynnWorld-4D is introduced, a generative model that co-produces future RGB frames, depth maps, and optical flow from a single RGB-D image and a language instruction within one unified diffusion process, and achieves state-of-the-art performance on real-world dexterous bimanual manipulation tasks, particularly excelling...
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