CineMobile adopts a three-fold optimization strategy, leveraging a distillation-guided pruning approach to derive a compact yet efficient model that retains the essential video generation capabilities required for cinematic effects, demonstrating its practical applicability for mobile-based image-to-video creation.
Abstract
The growing demand for image-to-video creation on mobile devices has increasingly focused on cinematic motion effects like bullet time, dolly zoom, slow motion, etc. While Diffusion Transformers (DiTs) exhibit strong performance in video generation, their large parameter sizes and multi-step iterative denoising processes lead to substantial computational overhead, making efficient generation on mobile devices challenging. We propose CineMobile to bridge the gap. In particular, CineMobile adopts a three-fold optimization strategy: (1) leveraging a distillation-guided pruning approach to derive a compact yet efficient model that retains the essential video generation capabilities required for cinematic effects; (2) optimizing the compressed model into a 4-step generator via a combination of diffusion distillation and reinforcement learning; (3) employing a hybrid post-training quantization strategy to compress the model footprint to under 1 GB. Experimental results show that compared to the teacher model with the Wan 2.1 architecture, CineMobile achieves a 40x speedup in generation while maintaining comparable visual quality. Specifically, CineMobile generates 49-frame 480p videos with a per-step denoising latency of 0.6s on an NVIDIA H200 GPU and 20s on the MediaTek Dimensity 8400 Ultimate 5G platform, with a peak memory usage of 1.8 GB, demonstrating its practical applicability for mobile-based image-to-video creation.
MobileWan becomes the first 5B-scale video diffusion model deployable on a commercial mobile device and proposes a learnable attention head pruning method based on binary per-head gates optimized end-to-end using a noise-biased sparsity objective and distillation-based finetuning.
Mohsen Ghafoorian, Denis Korzhenkov, Adil Karjauv et al.· 1 citation
Generation in video diffusion or flow models is computationally expensive due to the slow and iterative sampling process. Current state-of-the-art (SOTA) acceleration methods heavily rely on variational score distillation (VSD) and adversarial losses to distill diffusion models into few-step generators. Albeit achieving high-quality video generation, these training losses are notoriously hard to optimize and suffer from mode collapse, leading to loss of video diversity and lack of motion. In this paper, we introduce Parallel Decoding Distillation (PDD), a simplified and scalable trajectory-based distillation method for fast inference of diffusion and flow matching models. Our architecture and training procedure are compatible with any pre-trained model and support sampling with a varying number of function evaluations (NFE). PDD accelerates generation by predicting multiple denoising steps per network evaluation. Conceptually, it learns a representation of the mean velocity without regressing its derivative using JVPs or finite-difference approximations. Our method achieves SOTA performance with 4-8 NFE on LTX-2.3 Text-to-Video/Audio, Wan 14B Text-to-Video, and Qwen-Image Text-to-Image. Moreover, PDD presents a significant improvement in generated video diversity.
Neta Shaul, Chao Liu, Arash Vahdat et al.· 0 citations
This work introduces the GenVC, a compression-oriented video diffusion model built on a video diffusion model trained from scratch for compression, and realizes this model directly in pixel space with a global-to-local hierarchy that recovers fine spatio-temporal details, enabling high-quality generative reconstruction from compressed representations.
Naifu Xue, Zhaoyang Jia, Haosen Li et al.· 0 citations
Despite the success of diffusion models in Video Frame Interpolation (VFI), existing methods still suffer from two critical limitations. First, latent diffusion inevitably loses fine-grained details when reconstructing images from latent representations back to the pixel space. Second, multi-step sampling incurs prohibitive memory consumption and inference latency. To address these issues, we propose SPEED, a one-step pixel diffusion framework for high-quality VFI. Specifically, SPEED employs a progressive multi-stage architecture with dynamic patch scaling to effectively learn multi-scale motion, structural, and appearance representations. Furthermore, we propose a novel Noise-Update-Only Attention mechanism to prevent semantic degradation of the clean condition frames while reducing the computational overhead by nearly 50%. Besides, we introduce a Drift-aware Timestep Sampling strategy coupled with a tailored training objective to directly predict images in the pixel space, enabling one-step inference without compromising the quality of the generated frames. Extensive experiments show that SPEED achieves state-of-the-art performance. On SNU-FILM, SPEED reduces LPIPS by 8.8% while delivering 63.3% faster inference and 10.6% lower memory usage. On challenging 4K benchmarks, it further surpasses prior methods by up to 51.5% in LPIPS.
Zihao Zhang, Haoyu Zhao, Siqian Yang et al.· 0 citations
High-resolution video diffusion models built on Diffusion Transformers (DiTs) deliver strong fidelity but quickly exhaust the memory budget of a single workstation. A 100 billion-plus parameter DiT easily requires over a terabyte of persistent state, while naive spatiotemporal self-attention grows quadratically in sequence length. These two walls -- parameter memory and activation memory -- prevent researchers from adapting massive generative models without large GPU clusters. We revisit this problem from a systems perspective and introduce MegaSlide-DiT, a prototype that demonstrates how a pre-trained 105B DiT can be adapted on a single H200 GPU with 1.5 TB of host RAM. Our key insight is that the GPU need not own the model state: all persistent weights, master weights and optimizer moments remain in host memory, while only transient shards are streamed to the GPU on demand. Simultaneously, we replace quadratic global attention with 3D Deformable Slide Attention (3D-DSA), a motion-adaptive local attention operator that reduces both memory and computational complexity to linear in the sequence length. We report detailed memory accounting, execution traces and evaluation results to substantiate our design. MegaSlide-DiT does not claim to train a 105B model from scratch on a single GPU, nor does it magically solve bandwidth limits; rather, it offers a pragmatic path for full-parameter adaptation of massive video diffusion models on high-end workstations.
Constructing photorealistic Free-Viewpoint Videos (FVVs) of dynamic scenes from a set of posed 2D images has been an intriguing yet challenging task in computer vision. Methods based on neural rendering achieve high-fidelity image quality in FVV construction. However, most of these methods are unable to achieve real-time rendering and often require complete video sequences to train. Despite the existence of some online training methods capable of rendering FVVs in real time, they struggle to meet the requirements for storage and training time for downstream applications. To overcome this problem, we propose Struct-GStream, which can achieve efficient FVV streaming using structured 3D Gaussians (3DGs). Specifically, we introduce dynamic anchor points to generate structured 3DGs to construct basic scenes and model approximate scene movements based on the assumption of local rigidity in object motion. Besides, we introduce a global free 3DGs patching strategy involving free 3DGs'generation, pruning, and optimization to patch and model deficient areas and emerging objects. Our method achieves fast training at low bitrates while maintaining high rendering quality. Extensive experiments demonstrate that Struct-GStream significantly outperforms existing online training methods for FVV construction in terms of training time, storage, and rendering quality while maintaining competitive rendering speed.
Han Jiao, Jiakai Sun, Lei Zhao et al.· 0 citations