This work introduces a repeated, multi-party, multi-issue negotiation framework in which recurring agents participate in a sequence of negotiation games while one participant covertly attempts to prevent agreement.
Abstract
Large language model (LLM) agents increasingly participate in negotiations on behalf of individuals and organizations, yet they remain vulnerable to manipulation, particularly in repeated multi-party interactions. Classical multi-agent systems address this challenge through explicit trust and reputation models, whereas existing work on LLM negotiation largely treats trust as an emergent phenomenon. We investigate whether LLM agents can form useful trust estimates from prior interactions and leverage them to improve future negotiation outcomes. We introduce a repeated, multi-party, multi-issue negotiation framework in which recurring agents participate in a sequence of negotiation games while one participant covertly attempts to prevent agreement. After each game, agents assess their counterparts and maintain pairwise trust estimates that carry over to subsequent negotiations. We compare trust-aware and trust-agnostic agents and analyze how explicit trust influences negotiation outcomes. Our results reveal a \emph{trust--agreement gap}: trust-aware agents can identify the adversary within a few games, but accurate trust estimates do not consistently translate into better agreements. Trust increases agreement rates by up to 23 percentage points, but only when agents are explicitly guided to use it in their decisions. Explicit trust can therefore improve repeated LLM negotiations, but its value depends critically on how trust is assessed and incorporated into agents'reasoning.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13