Sep 2026· Coins· pp. 1-4· 0 citations· 30 references
Computer Science
TL;DR
Experimental results confirm that the proposed pipeline improves target disambiguation accuracy by up to 9% compared with existing solutions, while preserving the computational cost.
Abstract
This paper proposes a refinement to existing vision-based portable pipelines for the recognition of graspable object parts. Such pipelines can effectively support automatic grasp selection and preshaping in upper-limb prosthetic devices. However, realistic scenarios in which multiple objects are present still represent a challenge. The proposed method exploits a minor modification to the conventional hardware setup and a custom training approach to extend the applicability of vision-based pipelines. A laser pointer is introduced in the setup as an effective mechanism for object disambiguation. Accordingly, a suitable retraining of the deep convolutional neural networks supporting recognition of graspable parts is implemented. A mixed reality strategy allows the reuse of available high-quality segmentation masks to generate realistic images procedurally, extending the range of scenarios supported by the final device. Experimental results confirm that the proposed pipeline improves target disambiguation accuracy by up to 9% compared with existing solutions, while preserving the computational cost.
Real-time object perception with geometric awareness is a critical enabling technology for intelligent visual perception in robotics. However, deploying robust visual recognition on resource-constrained edge devices remains challenging due to computational limitations and the lack of geometric priors. This paper presen...
Zong-Wen Li, Yu-Kun Wei, Zhi-Gang Zhou et al.· International Conference on...· 0 citations
Robotic grasping based on monocular vision remains challenging due to perception uncertainty, pixel-to-world mapping errors, and a tight per-frame budget. This paper presents a lightweight vision-based multi-object robotic grasping framework that integrates object detection, polynomial pixel-to-world mapping, and rule-...
Si-Yi Wan, Mohammad Z. El-Yabroudi· Robotics· 0 citations
This framework represents cluttered scenes using a graph convolutional network to depict the global scenario context and topology of objects and fuses pyramid attention modules into the network, guaranteeing the effective sequential grasping of stacked objects.
Robotic manipulation systems commonly learn object affordances from human-annotated datasets, which reflect interaction possibilities for a human hand rather than the physical constraints of a specific robot. For example, a surface region of an object identified as graspable by a human annotator may be geometrically un...
Robotic sorting of mixed rigid–deformable technical waste requires the selection of a graspable first target while minimizing disturbance to surrounding objects. This paper proposes a lightweight material-conditioned target-preselection method for cluttered RGB-D scenes. Object instances are detected using YOLO26n and...
Yong-Zhuo Liu, Jiang-Mei Zhang, Hao-Lin Liu et al.· Machines· 0 citations
Multi-object grasping is a fundamental yet challenging problem, constrained by data collection costs, varying spatial layouts, and the need for broad generalization. To address these challenges, we propose MoDex, a data-efficient framework that provides the first unified solution for universal multi-object dexterous gr...
Jing Xiong, Jia-Le Xie, Hao-Qi Yuan et al.· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.