Concepts are the basic units through which we navigate the world and communicate meaning. But do you and I really mean the same thing when we think or speak about a concept? The present study develops a measurement framework for modeling and analyzing interindividual variation in concept representations through sentence embeddings, dense vector representations mapping entire utterances into a shared geometric space. The framework is developed in a theoretical argument and validated, demonstrated, and subjected to robustness checks in a pre-registered study. Short personal definitions, elicited from $N = 125$ participants, are encoded as sentence embeddings and submitted pairwise to a crossed random effects model yielding two concept-level quantities: sharedness ($S_b$), the expected dissimilarity between two randomly drawn individuals, and idiosyncrasy ($I_b$), the person-specific share of total dyadic variance. Two validity tests support the approach: the embedding space fully recovers concept and domain organization from participant definitions even with the target word excluded, and a parameter-free classifier achieves 0.630 accuracy in a within-participant extensional prediction task against a chance baseline of 0.500 and a consistency ceiling of 0.893. The framework finds theoretically interpretable variation in $S_b$ and establishes $I_b$ as a reliable source of dyadic variance across concepts. Results replicate across three encoders varying in architecture and capacity, providing a reproducible and scalable instrument for the empirical study of meaning variation.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.